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Corrected some calls to old functions of the FBX API #1409
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Next release. The current implementation also works fine. |
The current implementation does not compile with me (exact SDK version: 2014.2.1). |
I built it on all 3 desktop platforms a few days ago. |
I've got a symbol lookup error when I try to use the prebuilt encoder. (undefined symbol: _ZN13fbxsdk_2014_27FbxSkin7ClassIdE). That's why I compiled it manually. |
I see |
What platform are you trying to run on ? I see they have a new SDK 2014.2.1. I did the compile using on 2014.2 |
Also, Does it run after you change ? |
I'm on Linux 3.10-2-amd64 with SDK 2014.2.1 |
Corrected some calls to old functions of the FBX API
I am rebuilding the gameplay-encoder on all platform and will update the precompiled binaries soon. |
Hey , /home/moisex/development/gamedev/gameplay-next/GamePlay/tools/encoder/src/EncoderArguments.cpp:21:12: warning: ‘logVerbosity’ initialized and declared ‘extern’ [enabled by default] |
I am not sure why you get that problem . I was able to build them on Ubuntu 13.10 32 bit. |
These functions are not in the FBX API anymore (2014.2). It compiles thanks to these changes but I'm not sure this is correct since I don't know the FBX API. Please check and correct.