/
strategy.go
91 lines (72 loc) · 2.82 KB
/
strategy.go
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// Copyright (c) 2018 SAP SE or an SAP affiliate company. All rights reserved. This file is licensed under the Apache Software License, v. 2 except as noted otherwise in the LICENSE file
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shootstate
import (
"context"
"github.com/gardener/gardener/pkg/api"
"github.com/gardener/gardener/pkg/apis/core"
"github.com/gardener/gardener/pkg/apis/core/validation"
apiequality "k8s.io/apimachinery/pkg/api/equality"
"k8s.io/apimachinery/pkg/runtime"
"k8s.io/apimachinery/pkg/util/validation/field"
"k8s.io/apiserver/pkg/storage/names"
)
type shootStateStrategy struct {
runtime.ObjectTyper
names.NameGenerator
}
// Strategy defines the storage strategy for plants.
var Strategy = shootStateStrategy{api.Scheme, names.SimpleNameGenerator}
func (shootStateStrategy) NamespaceScoped() bool {
return true
}
func (shootStateStrategy) PrepareForCreate(ctx context.Context, obj runtime.Object) {
shootState := obj.(*core.ShootState)
shootState.Generation = 1
}
func (shootStateStrategy) PrepareForUpdate(ctx context.Context, obj, old runtime.Object) {
newShootState := obj.(*core.ShootState)
oldShootState := old.(*core.ShootState)
if mustIncreaseGeneration(oldShootState, newShootState) {
newShootState.Generation = oldShootState.Generation + 1
}
}
func mustIncreaseGeneration(oldShootState, newShootState *core.ShootState) bool {
// The ShootState specification changes.
if !apiequality.Semantic.DeepEqual(oldShootState.Spec, newShootState.Spec) {
return true
}
// The deletion timestamp was set.
if oldShootState.DeletionTimestamp == nil && newShootState.DeletionTimestamp != nil {
return true
}
return false
}
func (shootStateStrategy) Validate(ctx context.Context, obj runtime.Object) field.ErrorList {
shootState := obj.(*core.ShootState)
return validation.ValidateShootState(shootState)
}
func (shootStateStrategy) Canonicalize(obj runtime.Object) {
}
func (shootStateStrategy) AllowCreateOnUpdate() bool {
return false
}
func (shootStateStrategy) ValidateUpdate(ctx context.Context, newObj, oldObj runtime.Object) field.ErrorList {
newShootState := newObj.(*core.ShootState)
oldShootState := oldObj.(*core.ShootState)
return validation.ValidateShootStateUpdate(newShootState, oldShootState)
}
func (shootStateStrategy) AllowUnconditionalUpdate() bool {
return false
}