/
types_utils.go
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/
types_utils.go
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// Copyright (c) 2018 SAP SE or an SAP affiliate company. All rights reserved. This file is licensed under the Apache Software License, v. 2 except as noted otherwise in the LICENSE file
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package v1alpha1
import (
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/runtime"
)
const (
// EventSchedulingSuccessful is an event reason for successful scheduling.
EventSchedulingSuccessful = "SchedulingSuccessful"
// EventSchedulingFailed is an event reason for failed scheduling.
EventSchedulingFailed = "SchedulingFailed"
)
// ProviderConfig is a workaround for missing OpenAPI functions on runtime.RawExtension struct.
// https://github.com/kubernetes/kubernetes/issues/55890
// https://github.com/kubernetes-sigs/cluster-api/issues/137
type ProviderConfig struct {
runtime.RawExtension `json:",inline"`
}
// OpenAPISchemaType is used by the kube-openapi generator when constructing
// the OpenAPI spec of this type.
// See: https://github.com/kubernetes/kube-openapi/tree/master/pkg/generators
func (ProviderConfig) OpenAPISchemaType() []string { return []string{"object"} }
// OpenAPISchemaFormat is used by the kube-openapi generator when constructing
// the OpenAPI spec of this type.
func (ProviderConfig) OpenAPISchemaFormat() string { return "" }
// ConditionStatus is the status of a condition.
type ConditionStatus string
// ConditionType is a string alias.
type ConditionType string
// Condition holds the information about the state of a resource.
type Condition struct {
// Type of the Shoot condition.
Type ConditionType `json:"type"`
// Status of the condition, one of True, False, Unknown.
Status ConditionStatus `json:"status"`
// Last time the condition transitioned from one status to another.
LastTransitionTime metav1.Time `json:"lastTransitionTime"`
// Last time the condition was updated.
LastUpdateTime metav1.Time `json:"lastUpdateTime"`
// The reason for the condition's last transition.
Reason string `json:"reason"`
// A human readable message indicating details about the transition.
Message string `json:"message"`
}
const (
// ConditionTrue means a resource is in the condition.
ConditionTrue ConditionStatus = "True"
// ConditionFalse means a resource is not in the condition.
ConditionFalse ConditionStatus = "False"
// ConditionUnknown means Gardener can't decide if a resource is in the condition or not.
ConditionUnknown ConditionStatus = "Unknown"
// ConditionProgressing means the condition was seen true, failed but stayed within a predefined failure threshold.
// In the future, we could add other intermediate conditions, e.g. ConditionDegraded.
ConditionProgressing ConditionStatus = "Progressing"
// ConditionCheckError is a constant for a reason in condition.
ConditionCheckError = "ConditionCheckError"
)