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types_shootstate.go
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/
types_shootstate.go
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// Copyright 2018 SAP SE or an SAP affiliate company. All rights reserved. This file is licensed under the Apache Software License, v. 2 except as noted otherwise in the LICENSE file
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package core
import (
autoscalingv1 "k8s.io/api/autoscaling/v1"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/runtime"
)
// +genclient
// +k8s:deepcopy-gen:interfaces=k8s.io/apimachinery/pkg/runtime.Object
// ShootState contains the state of a Shoot cluster required to migrate the Shoot's control plane to a new Seed.
type ShootState struct {
metav1.TypeMeta
// Standard object metadata.
metav1.ObjectMeta
// Specification of the ShootState.
Spec ShootStateSpec
}
// +k8s:deepcopy-gen:interfaces=k8s.io/apimachinery/pkg/runtime.Object
// ShootStateList is a list of ShootState objects.
type ShootStateList struct {
metav1.TypeMeta
// Standard list object metadata.
metav1.ListMeta
// Items is the list of ShootStates.
Items []ShootState
}
// ShootStateSpec is the specification of the ShootState.
type ShootStateSpec struct {
// Gardener holds the data required to generate resources deployed by the gardenlet
Gardener []GardenerResourceData
// Extensions holds the state of custom resources reconciled by extension controllers in the seed
Extensions []ExtensionResourceState
// Resources holds the data of resources referred to by extension controller states
Resources []ResourceData
}
// GardenerResourceData holds the data which is used to generate resources, deployed in the Shoot's control plane.
type GardenerResourceData struct {
// Name of the object required to generate resources
Name string
// Type of the object
Type string
// Data contains the payload required to generate resources
Data runtime.RawExtension
// Labels are labels of the object
Labels map[string]string
}
// ExtensionResourceState contains the kind of the extension custom resource and its last observed state in the Shoot's
// namespace on the Seed cluster.
type ExtensionResourceState struct {
// Kind (type) of the extension custom resource
Kind string
// Name of the extension custom resource
Name *string
// Purpose of the extension custom resource
Purpose *string
// State of the extension resource
State *runtime.RawExtension
// Resources holds a list of named resource references that can be referred to in the state by their names.
Resources []NamedResourceReference
}
// ResourceData holds the data of a resource referred to by an extension controller state.
type ResourceData struct {
autoscalingv1.CrossVersionObjectReference
// Data of the resource
Data runtime.RawExtension
}