-
Notifications
You must be signed in to change notification settings - Fork 462
/
utils.go
99 lines (84 loc) · 3.96 KB
/
utils.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
// SPDX-FileCopyrightText: 2024 SAP SE or an SAP affiliate company and Gardener contributors
//
// SPDX-License-Identifier: Apache-2.0
package utils
import (
"context"
"time"
"github.com/go-logr/logr"
"k8s.io/utils/clock"
"sigs.k8s.io/controller-runtime/pkg/client"
gardencorev1beta1 "github.com/gardener/gardener/pkg/apis/core/v1beta1"
v1beta1helper "github.com/gardener/gardener/pkg/apis/core/v1beta1/helper"
"github.com/gardener/gardener/pkg/controllermanager/apis/config"
)
// GetThresholdForCondition returns the threshold duration from the configuration for the provided condition type.
func GetThresholdForCondition(conditions []config.ConditionThreshold, conditionType gardencorev1beta1.ConditionType) time.Duration {
for _, threshold := range conditions {
if threshold.Type == string(conditionType) {
return threshold.Duration.Duration
}
}
return 0
}
// SetToProgressingOrUnknown sets the provided condition to Progressing or to Unknown based on whether the provided
// conditionThreshold has passed compared to the condition's last transition time.
func SetToProgressingOrUnknown(
clock clock.Clock,
conditionThreshold time.Duration,
condition gardencorev1beta1.Condition,
reason, message string,
codes ...gardencorev1beta1.ErrorCode,
) gardencorev1beta1.Condition {
return setToProgressingIfWithinThreshold(clock, conditionThreshold, condition, gardencorev1beta1.ConditionUnknown, reason, message, codes...)
}
// SetToProgressingOrFalse sets the provided condition to Progressing or to False based on whether the provided
// conditionThreshold has passed compared to the condition's last transition time.
func SetToProgressingOrFalse(
clock clock.Clock,
conditionThreshold time.Duration,
condition gardencorev1beta1.Condition,
reason, message string,
codes ...gardencorev1beta1.ErrorCode,
) gardencorev1beta1.Condition {
return setToProgressingIfWithinThreshold(clock, conditionThreshold, condition, gardencorev1beta1.ConditionFalse, reason, message, codes...)
}
func setToProgressingIfWithinThreshold(
clock clock.Clock,
conditionThreshold time.Duration,
condition gardencorev1beta1.Condition,
eventualConditionStatus gardencorev1beta1.ConditionStatus,
reason, message string,
codes ...gardencorev1beta1.ErrorCode,
) gardencorev1beta1.Condition {
switch condition.Status {
case gardencorev1beta1.ConditionTrue:
if conditionThreshold == 0 {
return v1beta1helper.UpdatedConditionWithClock(clock, condition, eventualConditionStatus, reason, message, codes...)
}
return v1beta1helper.UpdatedConditionWithClock(clock, condition, gardencorev1beta1.ConditionProgressing, reason, message, codes...)
case gardencorev1beta1.ConditionProgressing:
if conditionThreshold == 0 {
return v1beta1helper.UpdatedConditionWithClock(clock, condition, eventualConditionStatus, reason, message, codes...)
}
if delta := clock.Now().UTC().Sub(condition.LastTransitionTime.Time.UTC()); delta <= conditionThreshold {
return v1beta1helper.UpdatedConditionWithClock(clock, condition, gardencorev1beta1.ConditionProgressing, reason, message, codes...)
}
return v1beta1helper.UpdatedConditionWithClock(clock, condition, eventualConditionStatus, reason, message, codes...)
}
return v1beta1helper.UpdatedConditionWithClock(clock, condition, eventualConditionStatus, reason, message, codes...)
}
// PatchSeedCondition patches the seed conditions in case they need to be updated.
func PatchSeedCondition(ctx context.Context, log logr.Logger, c client.StatusWriter, seed *gardencorev1beta1.Seed, condition gardencorev1beta1.Condition) error {
patch := client.StrategicMergeFrom(seed.DeepCopy())
conditions := v1beta1helper.MergeConditions(seed.Status.Conditions, condition)
if !v1beta1helper.ConditionsNeedUpdate(seed.Status.Conditions, conditions) {
return nil
}
seed.Status.Conditions = conditions
if err := c.Patch(ctx, seed, patch); err != nil {
return err
}
log.Info("Successfully patched condition", "conditionType", condition.Type, "conditionStatus", condition.Status)
return nil
}