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Update docs a bit, adding some minimal documentation of the added commands. Improved formatting of gameinfo.c Extra commands like TRANSCRIPT OFF was broken in games that defined OFF in their internal dictionary (and TRANSCRIPT ON if they defined ON, and so on.) Fix some problems with undo. Rename buffer[] array to not shadow local libspectrum variables. One animation in Kayleth (the firing android) would not show. The assembly line in room 2 is now smoother. Energy display in Rebel Planet said 0 where it should say 00. Multiple waiting now matches original. It actually waits one extra turn, but won't print a message for the last one.
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