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small cleanup
Build #158: Commit ae0bbce pushed by gau-nernst
May 3, 2024 05:28 2m 10s main
May 3, 2024 05:28 2m 10s
install libomp for mac
Build #157: Commit bf87e3a pushed by gau-nernst
May 3, 2024 03:34 1m 59s main
May 3, 2024 03:34 1m 59s
checkout with submodules
Build #156: Commit 33aeb23 pushed by gau-nernst
May 3, 2024 03:29 1m 51s main
May 3, 2024 03:29 1m 51s
use git submodule for stb
Build #155: Commit bf54b85 pushed by gau-nernst
May 3, 2024 03:24 34s main
May 3, 2024 03:24 34s
Merge branch 'main' into renderer
Build #154: Commit 0ad4f5c pushed by gau-nernst
December 13, 2023 16:11 2m 20s renderer
December 13, 2023 16:11 2m 20s
update gallery
Build #153: Commit 66d946f pushed by gau-nernst
December 13, 2023 16:11 2m 8s main
December 13, 2023 16:11 2m 8s
separate renderer and camera
Build #152: Commit 84cad55 pushed by gau-nernst
December 1, 2023 15:51 2m 15s renderer
December 1, 2023 15:51 2m 15s
fix fuzzy metal
Build #151: Commit 0c49e01 pushed by gau-nernst
December 1, 2023 15:51 1m 55s renderer
December 1, 2023 15:51 1m 55s
Update material implementation (#17)
Build #150: Commit 267d6ef pushed by gau-nernst
November 29, 2023 14:43 2m 0s main
November 29, 2023 14:43 2m 0s
fix surface normal and metal
Build #149: Commit 9bba334 pushed by gau-nernst
November 29, 2023 14:42 1m 59s material
November 29, 2023 14:42 1m 59s
clean up #include
Build #148: Commit 58a9837 pushed by gau-nernst
November 28, 2023 15:55 2m 14s material
November 28, 2023 15:55 2m 14s
Importance sampling (#16)
Build #147: Commit 621fbfa pushed by gau-nernst
November 28, 2023 15:11 1m 58s main
November 28, 2023 15:11 1m 58s
add scattering pdf for Isotropic.
Build #146: Commit 35ce286 pushed by gau-nernst
November 28, 2023 15:07 2m 13s importance_sampling
November 28, 2023 15:07 2m 13s
some simplify
Build #145: Commit 34c6064 pushed by gau-nernst
November 28, 2023 14:51 1m 56s importance_sampling
November 28, 2023 14:51 1m 56s
add sphere sampling
Build #144: Commit 9bc192b pushed by gau-nernst
November 28, 2023 14:36 1m 45s importance_sampling
November 28, 2023 14:36 1m 45s
Build
Build #143: by gau-nernst
November 28, 2023 13:58 1m 51s importance_sampling
November 28, 2023 13:58 1m 51s
some short-circuit
Build #142: Commit b858624 pushed by gau-nernst
November 27, 2023 23:59 1m 46s importance_sampling
November 27, 2023 23:59 1m 46s
checks for sampling_pdf = 0
Build #141: Commit 2de469c pushed by gau-nernst
November 27, 2023 23:37 1m 46s importance_sampling
November 27, 2023 23:37 1m 46s
rename
Build #140: Commit 411334c pushed by gau-nernst
November 27, 2023 15:41 2m 6s importance_sampling
November 27, 2023 15:41 2m 6s
add checks for empty lights and materials
Build #139: Commit 42b852c pushed by gau-nernst
November 27, 2023 15:32 2m 4s importance_sampling
November 27, 2023 15:32 2m 4s
add option to change probability of sampling lights
Build #138: Commit 459ed6b pushed by gau-nernst
November 27, 2023 15:25 33s importance_sampling
November 27, 2023 15:25 33s
mixture pdf
Build #136: Commit 3b6d47f pushed by gau-nernst
November 26, 2023 23:32 1m 51s importance_sampling
November 26, 2023 23:32 1m 51s
add sampling for Quad
Build #135: Commit c8002e9 pushed by gau-nernst
November 26, 2023 23:20 1m 53s importance_sampling
November 26, 2023 23:20 1m 53s
replace bbox() with direct struct member access
Build #134: Commit 2e3247a pushed by gau-nernst
November 26, 2023 15:51 47s importance_sampling
November 26, 2023 15:51 47s