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Add id and visibility_flags fields to projector msg #341

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iche033 opened this issue May 19, 2023 · 0 comments
Open

Add id and visibility_flags fields to projector msg #341

iche033 opened this issue May 19, 2023 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@iche033
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iche033 commented May 19, 2023

Desired behavior

The projector msg is missing a couple of fields

  • id: Projector entity id, similar to the ids in other entities, e.g. visual
  • visibility_flags: Allows projector (or projected pattern rather) to be visible to cameras with matching visibility mask, see sdf spec

Implementation suggestion

Add the following fields to the projector.proto msg:

uint32 id
uint32 visibility_flags

Additional context

There are a couple of todo notes in gz-sim related to this:

@iche033 iche033 added the enhancement New feature or request label May 19, 2023
@iche033 iche033 changed the title Add id and visibility_flags field to projector msg Add id and visibility_flags fields to projector msg May 19, 2023
@osrf-triage osrf-triage added this to Inbox in Core development May 19, 2023
@azeey azeey moved this from Inbox to To do in Core development May 22, 2023
@azeey azeey added the help wanted Extra attention is needed label May 22, 2023
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Labels
enhancement New feature or request help wanted Extra attention is needed
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Status: To do
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