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Docs fixes
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Signed-off-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar>
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darksylinc committed Jul 31, 2022
1 parent 2250401 commit b387b8b
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Showing 3 changed files with 2 additions and 3 deletions.
1 change: 0 additions & 1 deletion examples/global_illumination/Main.cc
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Expand Up @@ -381,7 +381,6 @@ int main(int _argc, char **_argv)
}
catch (...)
{
// std::cout << ex.what() << std::endl;
std::cerr << "Error starting up: " << engineName << std::endl;
}
}
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3 changes: 2 additions & 1 deletion include/gz/rendering/GlobalIlluminationCiVct.hh
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Expand Up @@ -117,7 +117,7 @@ namespace gz
/// be stable.
/// Very big step sizes may cause periodic performance spikes or sudden
/// changes in brightness.
/// \param[in] _stepSize
/// \param[in] _stepSize Step size in units
public: virtual void SetCameraStepSize(
const gz::math::Vector3d &_stepSize) = 0;

Expand Down Expand Up @@ -165,6 +165,7 @@ namespace gz
/// \remark Cannot be called anymore after Start() has been called
/// \param[in] _ref Can be nullptr. If you already have a cascade,
/// we will clone its settings.
/// \return New Cascade to control its settings.
public: virtual CiVctCascadePtr AddCascade(const CiVctCascade *_ref) = 0;

/// \brief Removes the last added cascade.
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1 change: 0 additions & 1 deletion include/gz/rendering/Scene.hh
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Expand Up @@ -1181,7 +1181,6 @@ namespace gz
/// will automatically be assigned to the GI. If the given ID is
/// already in use, NULL will be returned.
/// \param[in] _id ID of the new particle emitter
/// \param[in] _name Name of the new GI VCT solution
/// \return The created GI VCT
public: virtual GlobalIlluminationVctPtr CreateGlobalIlluminationVct(
unsigned int _id) = 0;
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