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Updated material spec (#644)
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Signed-off-by: Jenn Nguyen <jenn@openrobotics.org>
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jennuine committed Jul 29, 2021
1 parent 3a8d345 commit 99d0250
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4 changes: 4 additions & 0 deletions sdf/1.6/material.sdf
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<description>Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface. This is the inverse of a roughness map in a PBR metal workflow.</description>
</element>

<element name="environment_map" type="string" default="" required="0">
<description>Filename of the environment / reflection map, typically in the form of a cubemap</description>
</element>

<element name="ambient_occlusion_map" type="string" default="" required="0">
<description>Filename of the ambient occlusion map. The map defines the amount of ambient lighting on the surface.</description>
</element>
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4 changes: 4 additions & 0 deletions sdf/1.7/material.sdf
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<description>Material glossiness in the range of [0-1], where 0 represents a rough surface and 1 represents a smooth surface. This is the inverse of a roughness map in a PBR metal workflow.</description>
</element>

<element name="environment_map" type="string" default="" required="0">
<description>Filename of the environment / reflection map, typically in the form of a cubemap</description>
</element>

<element name="ambient_occlusion_map" type="string" default="" required="0">
<description>Filename of the ambient occlusion map. The map defines the amount of ambient lighting on the surface.</description>
</element>
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