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Add a shortcut to run the code #40
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We are discussing having more shortcuts, however, the app and the course is designed for absolute beginners, who would not expect that to be the workflow. So this may end up causing confusion if they do hit a shortcut accidentally. |
Yup, I was thinking of something more like Ctrl+R or Ctrl+Shift+R. Let's see. In any case, it's not a bug. |
I can understand that. I think this would be a good idea though because it makes it more interactive. I was also considering if the app should validate / run the code automatically all the time. I know my students are sometimes confused when the Godot editor shows errors simply because they've not finished typing, but on the other hand it also gives instant feedback when they make mistakes or get it right. When you get to the more "complicated" practice problems that have several steps in them, having the run window continuously show what you've done so far is very good feedback. Maybe ctrl+enter seems like it could be a nice balance (and much easier implemented). |
Any shortcut would be equally easy to implement 🙃 Adding them, however, raises a question of discoverability, as we'd need to teach them to users, whether as a part of the interactive tutorial for the app, or as a separate screen with a cheat sheet. |
#90 supersedes this |
Describe the bug
When you're in a "practice" you should be able to run the code without having to move your mouse. I expected to be able to use Ctrl+Enter to run the code, but it does not run.
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