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geeeeeeeeek edited this page Dec 22, 2014 · 1 revision

###Implementation The implementations are made up in three parts.

  • Entities: Board, Piece.
  • Algorithms: EvalModel, SearchModel, AlphaBetaNode.
  • Game logics: Rules – defining legal moves of each piece, GameController – the so-called interface required by TA, Gameview – render graphic game window and ChessGame – main process of chess game.

The UML graph of the implementation is shown below. enter image description here

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