You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I tested this on SourceMod 1.10 with Latest dev Metamod, and everything seems to be working. I'm not sure if I had that server convar changed though...
OK I can confirm that SendProxy works with sv_parallel_packentities set to 0 on SourceMod 1.10. With that ConVar at 1, I get an instant crash.
This will need to be a requirement if the "NEWHUD" is defined. However I am planning to create a compile-time directive to allow server ops to have the plugin without the new HUD if the performance impact is too much.
See the following links for more info. Possibly might need to look into making use of SendProxy opt-in.
ValveSoftware/Source-1-Games#11
https://forums.alliedmods.net/showpost.php?p=2540106&postcount=324
The text was updated successfully, but these errors were encountered: