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Refactor video driver sprite creation
CreateSprite8() now enforces 8bpp as the name implies and also takes a Palette* instead of void* (Color*) A new method CreatePalettedSprite() will fill in for creating non 8bpp paletted sprites using an array of Colors
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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