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sidebar_position title
3
Fields

Fields have the following structure:

.field1.field2.field3

All fields evaluate to a number.

The following are available fields.

:::tip

Most of the specific tags can be located in their respective character/weapon/artifact page. For example, if you are looking for the tag for Lisa's A4 (defense shred), look in Lisa's character page.

:::

field1 field2 field3 field4 description
energy character - - character's current energy
cd character skill burst - cooldown remaining on skill/burst in frames
stam - - - player's current stamina
status see each character - - these are character specialized statuses, usually used to keep track of buffs
tags character see each character - - these are character specialized tags as defined by each character
debuff res or def t1 or t2 etc... tag Evaluates to the remaining duration of a specified default tag. See the relevant character/weapon/artifact page for acceptable tag
element t1 or t2 etc... pryo hydro cryo electro frozen ec - 1 if the specified element exists, 0 otherwise
ready character skill burst - shorthand to check both cooldown and energy is ready
mods character tag - Evaluate to remaining duration of stat mods active on the specified character. See individual character page for acceptable tag
infusion character tag - Evaluate to remaining duration of infusion on the specified character. See individual character page for acceptable tag
construct duration or count tag - Evalues to the duration or count of the specified tag. See individual character page for acceptable tag
normal character - - Evalutes to the next normal attack number in a combo for the specified character
character tag - - These are character specific fields. See individual character page for details