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Texture Loader

Everyone's favorite Texture Pack manager for Geometry Dash!

For Pack Creators

We provide a few features to make your pack look nicer on our UI.

  • You can add a custom pack icon by having pack.png on the root of the pack
  • You can give it a name and other info by having pack.json on the root of the pack

You can distribute your pack as a zip, but also work on it as a local folder in the packs/ directory.

For reference, see this example pack we provided: https://github.com/geode-sdk/textureldr/releases/download/v1.5.0/fancy.zip

The zip for that pack looks like this:
image

Make sure to put the files are the root of the zip! otherwise Texture Loader might not find them properly.

This pack will:

  • Change the background gradient image GJ_gradientBG-hd.png
  • Edit the textures for a mod (geode.loader) More info about that
  • Have a custom icon pack.png

The structure of pack.json is as follows:

{
	"textureldr": "1.5.0",
	"name": "Name of the pack",
	"id": "author.some-id",
	"version": "1.0.0",
	"author": "your name"
}

The first value, textureldr must be the version of Texture Loader you're targetting. Currently, only the name value is used for anything

Changing Mod Resources

To edit the resources for a mod, simply put them in a folder that has the same name as the mod id.

For example: Currently BetterInfo has this texture:
image

You can easily change it in your texture pack by doing this:
image
image \