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A matrix based 2d camera to use in pixi.js
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Latest commit c88495a Apr 16, 2019
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example refactored Jun 30, 2015
gulp added examples Jun 28, 2015
preview add full preview May 25, 2016
.gitignore added bin files Jul 19, 2015
LICENSE refactored Jun 30, 2015 Update Apr 15, 2019
gulpfile.js added examples Jun 28, 2015


➡️ Important Note:
This project was fun to build back in the days (~4 years now 😬). I doubt that anyone (including me) can make this project run with the current pixi version easily or extend it as I used augment (there was no es6 yet 👀).

I recommend that you check out the following projects if you need a camera/viewport in pixi.

A world container which can be viewed through an accompanying camera.

See here:


var options = {
  screenWidth: 5000,
  screenHeight: 700,
  width: 5000,
  height: 500,
  centerX: 0,
  centerY: 0

var world = new pixicam.World(options);
world.setScreenSize(500, 500);

var camera =;
//now move and zoom the camera

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