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* added print for logs in godot * modified directives for godot logs * added godot platform declaration * Fixed compiler issues with Godot and an issue where the wrapper didn't save and load profile data * Changed saving and loading to Godot FileAccess, since the more generic way didn't work on MacOS * Fix for the JsonFX DotNet 8 bug * Update README.md Remove the part about duplicate symbols for Godot as that issue has been resolved in a previous PR. * Cleaned up several warnings (#272) --------- Co-authored-by: bitheadCody <codym@bitheads.com> Co-authored-by: bitHeads-Brad <bradleyf@bitheads.com> Co-authored-by: bitHeads-Brad <107872746+bitHeads-Brad@users.noreply.github.com>
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