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Releases: getlidar/helika-unity-sdk-releases

0.1.0

21 Nov 02:44
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What's New

  • Ability to send in-game events to the Helika Events Pipeline (Production and Develop)
  • Appends Attribution to all Events

0.1.6

09 Feb 23:25
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What's New

  • Updated session_created event

0.1.5

29 Jan 19:02
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What's New

  • Added event_sub_type to events
  • Made kochava optional

0.1.4

04 Jan 20:47
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What's New

  • Updated HelikaAssetScript.cs event examples
  • Renamed overloaded EventManager.SendEvent() and EventManager.SendEvents() to EventManager.SendCustomEvent() and EventManager.SendCustomEvents()
  • renamed sessionID property to snake case session_id

0.1.3

06 Dec 01:28
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What's New

  • Added External Dependency Manager for IOS cocoapods
  • Add early exception if the EventManager was not initialized before sending events
  • Fixed Kochava IOS install path
  • Added Platform-specific telemetry
  • Disables Event Sending if the API key is invalid
  • Minor taxonomy changes for the "session_created" event

0.1.2

29 Nov 19:15
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What's New

  • [Breaking Change] Renamed EventManager.SetGamerID() to EventManager.SetPlayerID() to be more consistent with game event taxonomy

0.1.1

22 Nov 20:19
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What's New

  • [Bugfix] Fixed a memory leak in the SendEvents() function