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This repository has been archived by the owner on Feb 2, 2022. It is now read-only.

Releases: getnamo/myo-ue4

v1.5.0 for UE 4.26

14 Dec 08:14
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v1.4.0 for UE 4.25

21 May 03:48
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v1.3.0 for UE 4.24

12 Mar 20:31
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v1.2.0 for UE 4.23

12 Sep 10:38
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v1.1.0 for UE 4.22

02 Apr 18:44
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  • Compile fixes for 4.22

v1.0.0 for UE 4.21

10 Nov 10:51
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  • Recompiled for 4.21
  • with deprecation of device from Thalmic, this plugin is considered 1.0 mature.

v0.9.2 for UE 4.20

21 Jul 00:28
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  • Recompiled for 4.20

v0.9.1 for UE 4.19

18 Mar 16:08
85de075
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  • Compile fixes for 4.19
  • Documentation updated for v0.9
  • Suppressed default pose log to reduce spam

v0.9.0 for UE 4.18

11 Nov 13:40
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  • modern rewrite for 4.18 that runs on a separate thread in a input module scoped architecture.
  • Mainly accessed through a MyoControllerComponent, but bare basics can be implemented using only input mapping.
  • supports latest Myo SDK v0.9.0 including raw emg
  • supports multiple myos
  • hot-pluggable myo connect and hub
  • bare bones documentation for now, explore code MyoControllerComponent.h and MyoController.h for how-to.
  • auto-casting blueprint conversions from data to controller to call actions such as vibrate device