Vulkan UPDATE_AFTER_BIND usage Unsound #3335
Labels
api: vulkan
Issues with Vulkan
area: correctness
We're behaving incorrectly
type: bug
Something isn't working
Milestone
Description
Currently we use UPDATE_AFTER_BIND to allow us to raise the limits on vk/intel/windows of images and buffers to reasonable levels (1600 -> 1,000,000).
This is unfortunately unsound as if a descriptor set has any dynamic offsets in it, it cannot be labeled as update after bind.
We have two options:
Because we are going to be switching to DX12 soon, and this only affects windows/intel drivers not linux/intel, we should just scrap the workaround.
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