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Write some code to generate assert patches. This will be useful for checking that some code region is exactly what we expect it to be.
Will be useful in cases like this: https://github.com/rotators/Fo1in2/blob/master/Fallout2/Fallout1in2/Mapper/source/scripts/headers/voodoo.h#L255-L256 - Since we aim to be compatible with future sfall versions, if this specific hook ever changes, we can avoid applying the patch and display a loud message instead of overwriting some unknown code.
The text was updated successfully, but these errors were encountered:
Assert generation
015a5d1
- Implements #11 - Some code for working with process memory, mostly taken from Moctaw's Memory.cs.
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Write some code to generate assert patches. This will be useful for checking that some code region is exactly what we expect it to be.
Will be useful in cases like this: https://github.com/rotators/Fo1in2/blob/master/Fallout2/Fallout1in2/Mapper/source/scripts/headers/voodoo.h#L255-L256 - Since we aim to be compatible with future sfall versions, if this specific hook ever changes, we can avoid applying the patch and display a loud message instead of overwriting some unknown code.
The text was updated successfully, but these errors were encountered: