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Update ElvUI/core/install.lua
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ghosti168 committed Jan 9, 2012
1 parent 4c04d28 commit a6bcb70
Showing 1 changed file with 16 additions and 16 deletions.
32 changes: 16 additions & 16 deletions ElvUI/core/install.lua
Original file line number Diff line number Diff line change
Expand Up @@ -173,29 +173,29 @@ local function SetupLayout(isPrimary, layout)
if isPrimary then
if layout == 'tank' then
--datatexts
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = 'Armor';
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = 'Avoidance';
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = L['Armor'];
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = L['Avoidance'];

--unitframes
E.db.unitframe.mainSpec = 'Primary';
elseif layout == 'healer' then
--datatexts
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = 'Spell/Heal Power';
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = 'Haste';
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = L['Spell/Heal Power'];
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = L['Haste'];

--unitframes
E.db.unitframe.mainSpec = 'Secondary';
elseif layout == 'dpsCaster' then
--datatexts
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = 'Spell/Heal Power';
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = 'Haste';
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = L['Spell/Heal Power'];
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = L['Haste'];

--unitframes
E.db.unitframe.mainSpec = 'Primary';
else
--datatexts
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = 'Attack Power';
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = 'Crit Chance';
E.db.datatexts.panels.spec1.LeftChatDataPanel.left = L['Attack Power'];
E.db.datatexts.panels.spec1.LeftChatDataPanel.right = L['Crit Chance'];

--unitframes
E.db.unitframe.mainSpec = 'Primary';
Expand All @@ -206,29 +206,29 @@ local function SetupLayout(isPrimary, layout)
else
if layout == 'tank' then
--datatexts
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = 'Armor';
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = 'Avoidance';
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = L['Armor'];
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = L['Avoidance'];

--unitframes
E.db.unitframe.offSpec = 'Primary';
elseif layout == 'healer' then
--datatexts
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = 'Spell/Heal Power';
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = 'Haste';
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = L['Spell/Heal Power'];
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = L['Haste'];

--unitframes
E.db.unitframe.offSpec = 'Secondary';
elseif layout == 'dpsCaster' then
--datatexts
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = 'Spell/Heal Power';
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = 'Haste';
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = L['Spell/Heal Power'];
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = L['Haste'];

--unitframes
E.db.unitframe.offSpec = 'Primary';
else
--datatexts
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = 'Attack Power';
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = 'Crit Chance';
E.db.datatexts.panels.spec2.LeftChatDataPanel.left = L['Attack Power'];
E.db.datatexts.panels.spec2.LeftChatDataPanel.right = L['Crit Chance'];

--unitframes
E.db.unitframe.offSpec = 'Primary';
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