AGSP is...
- error handling pipeline to account for areas in program execution scope
- 16x16 grid
- editor for map creation (
for now create script for generating test data(done)) - state system
- menu system (in-game, pause, main menu)
- multi-layered world/map
- better manifest checking (for data)
- encapsulating game class (?)
- separate asset data into subdirectorys (map data in map data, fonts in fonts, etc)