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update.go
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/
update.go
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package controller
import (
"sync"
"sync/atomic"
"time"
"golang.org/x/net/context"
"github.com/giantswarm/inago/task"
)
// executeTaskAction executes the given function f to create a new task and block until
// it finishes. If the task fails, an error is raised.
func (c controller) executeTaskAction(f func(ctx context.Context, req Request) (*task.Task, error), ctx context.Context, req Request) error {
taskObject, err := f(ctx, req)
if err != nil {
return maskAny(err)
}
closer := make(<-chan struct{})
taskObject, err = c.WaitForTask(ctx, taskObject.ID, closer)
if err != nil {
return maskAny(err)
}
if task.HasFailedStatus(taskObject) {
return maskAny(taskObject.Error)
}
return nil
}
func (c controller) getNumRunningSlices(ctx context.Context, req Request) (int, error) {
c.Config.Logger.Debug(ctx, "controller: getting number of running slices")
groupStatus, err := c.groupStatus(ctx, req)
if IsUnitNotFound(err) {
return 0, nil
} else if err != nil {
return 0, maskAny(err)
}
grouped, err := UnitStatusList(groupStatus).Group()
if err != nil {
return 0, maskAny(err)
}
c.Config.Logger.Debug(ctx, "controller: grouped list: %#v", grouped)
var sliceIDs []string
for _, us := range grouped {
groupedStatuses := grouped.unitStatusesBySliceID(us.SliceID)
if len(groupedStatuses) > 1 {
// This group has an inconsistent state. Thus we do not consider it
// running.
continue
}
aggregator := Aggregator{
Logger: c.Config.Logger,
}
ok, err := aggregator.UnitHasStatus(groupedStatuses[0], StatusRunning)
if err != nil {
return 0, maskAny(err)
}
if !ok {
continue
}
sliceIDs = append(sliceIDs, us.SliceID)
}
c.Config.Logger.Debug(ctx, "controller: found %v running slices", len(sliceIDs))
return len(sliceIDs), nil
}
func (c controller) isGroupRemovalAllowed(ctx context.Context, req Request, minAlive int, removeInProgress *int64) (bool, error) {
c.Config.Logger.Debug(ctx, "controller: checking group removal allowed, req: %v", req)
c.Config.Logger.Debug(
ctx, "controller: removeInProgress: %v, minAlive: %v",
*removeInProgress, minAlive,
)
// if minAlive = 0 we don't need to calculate if we can remove slices,
// as the user provided us with the information, that killing slices is fine
if (minAlive-int(*removeInProgress)) > 0 || minAlive == 0 {
c.Config.Logger.Debug(ctx, "controller: group removal allowed ((minAlive - int(removeInProgress)) > 0) || minAlive == 0")
return true, nil
}
c.Config.Logger.Debug(ctx, "controller: group removal not allowed ((minAlive - int(removeInProgress)) <= 0)")
return false, nil
}
func (c controller) isGroupAdditionAllowed(ctx context.Context, req Request, maxGrowth int, additionInProgress *int64) (bool, error) {
c.Config.Logger.Debug(ctx, "controller: checking group addition allowed, req: %v", req)
c.Config.Logger.Debug(
ctx, "controller: additionInProgress: %v, maxGrowth: %v",
*additionInProgress, maxGrowth,
)
if (maxGrowth - int(*additionInProgress)) > 0 {
c.Config.Logger.Debug(ctx, "controller: group addition allowed ((maxGrowth - additionInProgress) > 0)")
return true, nil
}
c.Config.Logger.Debug(ctx, "controller: group addition not allowed ((maxGrowth - additionInProgress) <= 0)")
return false, nil
}
func (c controller) addFirst(ctx context.Context, req Request, opts UpdateOptions) ([]string, error) {
c.Config.Logger.Debug(ctx, "controller: running addFirst")
c.Config.Logger.Debug(ctx, "controller: running add worker")
newReq, err := c.runAddWorker(ctx, req, opts)
if err != nil {
return nil, maskAny(err)
}
c.Config.Logger.Debug(ctx, "controller: checking number of running slices")
n, err := c.getNumRunningSlices(ctx, newReq)
if err != nil {
return nil, maskAny(err)
}
if n != len(newReq.SliceIDs) {
return nil, maskAnyf(updateFailedError, "addFirst: slice not running: %d != %v", n, newReq.SliceIDs)
}
c.Config.Logger.Debug(ctx, "controller: running remove worker")
err = c.runRemoveWorker(ctx, req)
if err != nil {
return nil, maskAny(err)
}
return newReq.SliceIDs, nil
}
func (c controller) runAddWorker(ctx context.Context, req Request, opts UpdateOptions) (Request, error) {
c.Config.Logger.Info(ctx, "controller: adding units")
// Create new random IDs.
req.DesiredSlices = 1
req.SliceIDs = nil
newReq, err := c.ExtendWithRandomSliceIDs(ctx, req)
if err != nil {
return Request{}, maskAny(err)
}
// Submit.
if err := c.executeTaskAction(c.Submit, ctx, newReq); err != nil {
return Request{}, maskAny(err)
}
// Start.
if err := c.executeTaskAction(c.Start, ctx, newReq); err != nil {
return Request{}, maskAny(err)
}
time.Sleep(time.Duration(opts.ReadySecs) * time.Second)
return newReq, nil
}
func (c controller) removeFirst(ctx context.Context, req Request, opts UpdateOptions) ([]string, error) {
c.Config.Logger.Debug(ctx, "controller: running removeFirst")
c.Config.Logger.Debug(ctx, "controller: running remove worker")
err := c.runRemoveWorker(ctx, req)
if err != nil {
return nil, maskAny(err)
}
c.Config.Logger.Debug(ctx, "controller: running add worker")
newReq, err := c.runAddWorker(ctx, req, opts)
if err != nil {
return nil, maskAny(err)
}
c.Config.Logger.Debug(ctx, "controller: checking number of running slices")
n, err := c.getNumRunningSlices(ctx, newReq)
if err != nil {
return nil, maskAny(err)
}
if n != len(newReq.SliceIDs) {
return nil, maskAnyf(updateFailedError, "removeFirst: slice not running: %d != %v", n, newReq.SliceIDs)
}
return newReq.SliceIDs, nil
}
func (c controller) runRemoveWorker(ctx context.Context, req Request) error {
c.Config.Logger.Info(ctx, "controller: removing units")
c.Config.Logger.Debug(ctx, "controller: executing stop action, req: %v", req)
// Stop.
if err := c.executeTaskAction(c.Stop, ctx, req); err != nil {
return maskAny(err)
}
c.Config.Logger.Debug(ctx, "controller: executing destroy action, req: %v", req)
// Destroy.
if err := c.executeTaskAction(c.Destroy, ctx, req); err != nil {
return maskAny(err)
}
return nil
}
// UpdateOptions represents the options defining the strategy of an update
// process. Lets have a look at how the update process of 3 group slices would
// look like using the given options.
//
// MaxGrowth 1
// MinAlive 2
// ReadySecs 30
//
// @1 (running) -> @1 (stopped/destroyed)
// @2 (running) -> @2 (running) -> @2 (stopped/destroyed)
// @3 (running) -> @3 (running) -> @3 (running) -> @3 (stopped/destroyed)
// -> @1 (submitted/running) -> @1 (running) -> @1 (running) -> @1 (running)
// -> @2 (submitted/running) -> @2 (running) -> @2 (running)
// -> @3 (submitted/running) -> @3 (running)
//
type UpdateOptions struct {
// MaxGrowth represents the number of groups allowed to be added at a given
// time. No more than MaxGrowth groups will be added at the same time during
// the update process.
MaxGrowth int
// MinAlive represents the number of groups required to stay healthy during
// the update process. No more than MinAlive groups will be removed at the
// same time during the update process.
MinAlive int
// ReadySecs represents the number of seconds required to wait before ending
// the update process of one group and starting the update process of another
// group. This is basically a cool down where the update process sleeps
// before updating the next group.
ReadySecs int
}
// updateCurrentSliceIDs updates the list of current slice IDs,
// removing the slice that was modified, and adding any new slice IDs.
func (c controller) updateCurrentSliceIDs(ctx context.Context, currentSliceIDs []string, modifiedSliceIDs []string, newSliceIDs []string) []string {
c.Config.Logger.Debug(ctx, "current slice IDs: %v", currentSliceIDs)
c.Config.Logger.Debug(ctx, "modified slice IDs: %v", modifiedSliceIDs)
c.Config.Logger.Debug(ctx, "new slice IDs: %v", newSliceIDs)
// Remove any slice IDs that have been modified.
for i, currentSliceID := range currentSliceIDs {
for _, modifiedSliceID := range modifiedSliceIDs {
if currentSliceID == modifiedSliceID {
currentSliceIDs = append(
currentSliceIDs[:i],
currentSliceIDs[i+1:]...,
)
}
}
}
// And add the new slice IDs.
currentSliceIDs = append(currentSliceIDs, newSliceIDs...)
c.Config.Logger.Debug(ctx, "updated slice IDs: %v", currentSliceIDs)
return currentSliceIDs
}
func (c controller) UpdateWithStrategy(ctx context.Context, req Request, opts UpdateOptions) error {
c.Config.Logger.Debug(ctx, "controller: running update for group '%v'", req.Group)
fail := make(chan error, 1)
numTotal := len(req.SliceIDs)
done := make(chan struct{}, numTotal)
var addInProgress, removeInProgress int64
c.Config.Logger.Debug(ctx, "controller: checking if request is sliceable")
if !req.isSliceable() {
return maskAnyf(updateNotAllowedError, "cannot update unsliceable group")
}
c.Config.Logger.Debug(ctx, "controller: checking for slice ids in request")
for _, sliceID := range req.SliceIDs {
if sliceID == "" {
return maskAnyf(updateNotAllowedError, "group misses slice ID")
}
}
if numTotal < opts.MinAlive {
return maskAnyf(updateNotAllowedError, "invalid min alive option")
}
// We need to track which slice IDs are currently in use.
// This list is updated as slices are added and removed.
currentSliceIDsMutex := sync.Mutex{}
currentSliceIDs := []string{}
for _, id := range req.SliceIDs {
currentSliceIDs = append(currentSliceIDs, id)
}
for _, sliceID := range req.SliceIDs {
newReq := req
newReq.SliceIDs = []string{sliceID}
for {
c.Config.Logger.Debug(ctx, "controller: attempting to add slice: %v", sliceID)
currentSliceReq := req
// We try to add slices first. We are only allowed to increase to number
// slices if the MaxGrowth value minus the additions that are currently
// in progress is greater than zero.
// => ((opts.MaxGrowth - additionInProgress) > 0)
// See also isGroupAdditionAllowed.
c.Config.Logger.Debug(
ctx, "controller: opts.MaxGrowth: %v, numTotal: %v, opts.MinAlive: %v, addInProgress: %v",
opts.MaxGrowth, numTotal, opts.MinAlive, int(addInProgress),
)
c.Config.Logger.Debug(ctx, "controller: currentSliceIDs: %v", currentSliceIDs)
currentSliceReq.SliceIDs = currentSliceIDs
ok, err := c.isGroupAdditionAllowed(ctx, currentSliceReq, opts.MaxGrowth, &addInProgress)
if err != nil {
return maskAny(err)
}
if ok {
ctx = context.WithValue(ctx, "slice ID", sliceID)
// we increase the addInProgress counter before starting the goroutine
// to avoid a race condition in the allowed calculation
atomic.AddInt64(&addInProgress, 1)
go func(req Request) {
ctx := context.WithValue(ctx, "add slice", req.SliceIDs)
c.Config.Logger.Debug(ctx, "controller: starting to add slice: %v", req.SliceIDs)
newSliceIDs, err := c.addFirst(ctx, req, opts)
if err != nil {
fail <- maskAny(err)
return
}
currentSliceIDsMutex.Lock()
currentSliceIDs = c.updateCurrentSliceIDs(ctx, currentSliceIDs, req.SliceIDs, newSliceIDs)
currentSliceIDsMutex.Unlock()
atomic.AddInt64(&addInProgress, -1)
done <- struct{}{}
}(newReq)
break
}
c.Config.Logger.Debug(ctx, "controller: attempting to remove slice: %v", sliceID)
// remove
// we are only allowed to remove if the number of minAlive slices
// minus the ones, that are beeing removed right now is greater than 0
//=> (minAlive - int(removeInProgress)) > 0)
c.Config.Logger.Debug(
ctx, "controller: opts.MinAlive: %v, removeInProgress: %v",
opts.MinAlive, int(removeInProgress),
)
c.Config.Logger.Debug(ctx, "controller: currentSliceIDs: %v", currentSliceIDs)
currentSliceReq.SliceIDs = currentSliceIDs
ok, err = c.isGroupRemovalAllowed(ctx, currentSliceReq, opts.MinAlive, &removeInProgress)
if err != nil {
return maskAny(err)
}
if ok {
// we increase the removeInProgress counter before starting the goroutine
// to avoid a race condition in the allowed calculation
atomic.AddInt64(&removeInProgress, 1)
go func(req Request) {
ctx := context.WithValue(ctx, "remove slice", req.SliceIDs)
c.Config.Logger.Debug(ctx, "controller: starting to remove slice: %v", req.SliceIDs)
newSliceIDs, err := c.removeFirst(ctx, req, opts)
if err != nil {
fail <- maskAny(err)
return
}
currentSliceIDsMutex.Lock()
currentSliceIDs = c.updateCurrentSliceIDs(ctx, currentSliceIDs, req.SliceIDs, newSliceIDs)
currentSliceIDsMutex.Unlock()
atomic.AddInt64(&removeInProgress, -1)
done <- struct{}{}
}(newReq)
break
}
time.Sleep(c.WaitSleep)
}
}
tc := 0
for {
select {
case err := <-fail:
return maskAny(err)
case <-done:
tc++
if tc == numTotal {
return nil
}
case <-time.After(c.WaitTimeout):
return maskAny(waitTimeoutReachedError)
}
}
}