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(Fixes #83) Improve grave placement algorithm
The new algorithm will try and find an 'ideal' spot to place the grave when you die inside of a block (kelp, fences, stairs, path block, etc). An 'ideal' spot would be either in a liquid block or air.
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,9 @@ | ||
## 1.20.1-3.2.1 | ||
## 1.20.1-3.2.2 | ||
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### Added | ||
- Added `ru_ru` and `es_mx` translations; please feel free to let me know about any mistakes. | ||
### Updated | ||
- Cloth config's version has been updated to the latest version (v11.1.106). | ||
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## 1.20.1-3.2.3 | ||
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Thanks a bunch, mpustovoi, for the Russian translation! :) | ||
### Added | ||
- The grave placement search algorithm has been improved to try and find more 'ideal' placement locations (i.e. in a liquid or air, rather than another block). |
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