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This is version 0.11 of the gzochi game development framework. gzochi is a framework for developing massively multiplayer online games. A server container provides services to deployed games, which are written in Guile Scheme, that abstract and simplify some of the most challenging and error-prone aspects of online game development: Concurrency, data persistence, and network communications. A very thin client library can be embedded to provide connectivity for client applications written in any language. This is the top level of the gzochi distribution. To build and begin developing with gzochi, visit the following sub-directories, each of which correponds to a component of the distribution: * gzochi-common/ - the static utility library shared between the server and client modules * gzochi-server/ - gzochid, the server for the gzochi framework * gzochi-glib-client/ - libgzochi-glib, the GLib reference client library implementation * gzochi-guile-client/ - (gzochi client), the GNU Guile reference client library implementation * examples/ - some example games with client and server component implementations intended to help new developers understand the gzochi framework * contrib/ - useful supplemental files
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