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2FA still not working on Unity 2018.2.11f1 with .NET 4.x #940
Comments
Hey @DevCas1 thanks for testing this out again. |
Anything I can help with? Be glad to help! |
Hey @StanleyGoldman I'd love to have a look at what's going on with the issue, but am not quite sure where to begin, or how to actually debug this stuff. Any suggestions on how to get started with debugging? |
Hey @DevCas1 sorry I've left you hanging for so long. Are you still having this problem? |
Hey @StanleyGoldman I've made a new repo, tried the version currently in the store (version 1.1.1), and everything works just as it should! |
Thanks @DevCas1. I'm happy it all worked out. |
Prerequisites
%LOCALAPPDATA%\GitHubUnity\github-unity.log
~/Library/Logs/GitHubUnity/github-unity.log
Description
When logging in, GitHub for Unity asks me for a 2FA code, which dutifully arrives by SMS on my phone. When I enter the code, though, it says 'Login failed', just like with the previous release (1.0.3 - something with robots)...
Hoped updating to the newest release would fix this, but it seems like it didn't...
Steps to Reproduce
Expected behavior: GitHub for Unity to login to my account after entering the 2FA code that arrives on my phone (not though any authentication app, like it says it will)
Actual behavior: It gives a 'Login failed' error
Reproduces how often: All the time (except for when it's done in an empty project with .NET 3.5
Additional Information
Any additional information, configuration or data that might be necessary to reproduce the issue.
github-unity.log
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