(For the moment, beginnings of) a tilemap-based, turn-based adventure game.
- Draw ASCII tilemap and entities on screen
- Player stats overlay
- Fight a sigle enemy on a single-screen level
- Line of sight / visibility
- Colors
- Aggressive monsters
- Multiple levels (infinitely many levels!)
- Procedurally generated levels
- Procedurally generated monsters
- Online Hall of Fame 😁
- Different map generation algorithms (part 1)
- Player wayfinding and auto-walk
- Map features (part 1)
- TBA
- TBA
- TBA