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actually implemented the newline conversion fixed vec2 and vec3 saving and loading to be 1 save call (1 separator at the end) added new methods to cxio and cxstring.h added more tests to persist to check vec2 and vec3 added support for vec and vec3 datatypes to import header added tests for new import header implementations
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# This script expects PLUGIN_NAME and PLUGIN_FILES to be set before including it. | ||
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if(NOT DEFINED PLUGIN_NAME) | ||
message(FATAL_ERROR "PLUGIN_NAME is not defined") | ||
message("Use set(PLUGIN_NAME MyPlugin) to set the name") | ||
endif() | ||
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if(NOT DEFINED PLUGIN_FILES) | ||
message(FATAL_ERROR "PLUGIN_FILES is not defined") | ||
message("Use set(PLUGIN_NAME MyPlugin) to set the name") | ||
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endif() | ||
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add_library(${PLUGIN_NAME} SHARED ${PLUGIN_FILES}) | ||
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set_target_properties(${PLUGIN_NAME} PROPERTIES | ||
PREFIX "" | ||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/plugins" | ||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/plugins" | ||
) | ||
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target_include_directories(${PLUGIN_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/src/raynodes) | ||
target_link_libraries(${PLUGIN_NAME} PRIVATE editor) |
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