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TileMotion Release 2024-03-31 (beta)

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@gligli gligli released this 31 Mar 11:25
· 20 commits to master since this release
  • Bend: New blending method (in a separate process) that does not use as much bitrate as before (activated by default).
  • Load: Improved input video loading process (and back to compressed video in RAM).
  • Dither: in a separate process, cluster and reconstruct based on dithered (palettized) tiles by default (quality improvement).
  • Reconstruct: multithreading improvements.
  • Cluster: BIRCH memory leak fix (this time proper).
  • Cluster: BICO speed improvements (now 100% by default).
  • Generate Y4M video feature (from input or output).
  • Many new GUI options (ability to choose the psychovisual model per process, ...).
  • Many bugfixes and optimizations.

Full Changelog: rlz_20240309...rlz_20240331