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idTech4A++ has not Quake4BSE source code current.
When I start to fix bugs from Quake4Doom project in 2022, it includes Quake4BSE source code, but not work.
In 2023, I try to port FX/ParticleSystem of DOOM3 into Quake4, although it looks like bad, but it can service some effects. So I remove Quake4BSE source code from my project.
And I don't know how about Quake4BSE update.
I think it missing BSE model of Quake4BSE current, like DOOM3's effect system has idRenderModelPrt.
Hi. Which version of Quake4BSE is currently in use, before or after the February 2024 update?
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