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[question] Quake4BSE #235

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r-a-sattarov opened this issue Jul 24, 2024 · 2 comments
Closed

[question] Quake4BSE #235

r-a-sattarov opened this issue Jul 24, 2024 · 2 comments

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@r-a-sattarov
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Hi. Which version of Quake4BSE is currently in use, before or after the February 2024 update?

@glKarin
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glKarin commented Jul 25, 2024

idTech4A++ has not Quake4BSE source code current.
When I start to fix bugs from Quake4Doom project in 2022, it includes Quake4BSE source code, but not work.
In 2023, I try to port FX/ParticleSystem of DOOM3 into Quake4, although it looks like bad, but it can service some effects. So I remove Quake4BSE source code from my project.
And I don't know how about Quake4BSE update.
I think it missing BSE model of Quake4BSE current, like DOOM3's effect system has idRenderModelPrt.

@r-a-sattarov
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Thank you for the detailed answer to my question.

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