Spheres example script:
Geometry: :py
geometry.Sphere <fresnel.geometry.Sphere>
: radius = 0.5, outline_width = 0.1- :py
material <fresnel.material.Material>
: roughness = 0.8, specular = 0.2, metal = 0, spec_trans = 0 - :py
outline_material <fresnel.material.Material>
: solid = 1, color = (0,0,0) - positions: output of a HOOMD simulation
- :py
- Lighting: :py
light.cloudy <fresnel.light.cloudy>
- Rendered with: :py
tracer.Path <fresnel.tracer.Path>
: samples = 256, light_samples = 16
Source code
sphere.py
Author
Joshua A. Anderson