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featuresnap committed Nov 14, 2012
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26 changes: 26 additions & 0 deletions BowlingKataFSharp.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "BowlingKataLib", "BowlingKataLib\BowlingKataLib.fsproj", "{AC6D3F19-C0FF-4623-8191-EC3683E2B48B}"
EndProject
Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "BowlingKataTests", "BowlingKataTests\BowlingKataTests.fsproj", "{2621C5C6-04B7-4891-A28D-96FD4536E4F7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AC6D3F19-C0FF-4623-8191-EC3683E2B48B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AC6D3F19-C0FF-4623-8191-EC3683E2B48B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AC6D3F19-C0FF-4623-8191-EC3683E2B48B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AC6D3F19-C0FF-4623-8191-EC3683E2B48B}.Release|Any CPU.Build.0 = Release|Any CPU
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{2621C5C6-04B7-4891-A28D-96FD4536E4F7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2621C5C6-04B7-4891-A28D-96FD4536E4F7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2621C5C6-04B7-4891-A28D-96FD4536E4F7}.Release|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
53 changes: 53 additions & 0 deletions BowlingKataLib/BowlingKataLib.fsproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{ac6d3f19-c0ff-4623-8191-ec3683e2b48b}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>BowlingKataLib</RootNamespace>
<AssemblyName>BowlingKataLib</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<Name>BowlingKataLib</Name>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Debug\BowlingKataLib.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Release\BowlingKataLib.XML</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="FSharp.Core" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
</ItemGroup>
<ItemGroup>
<Compile Include="BowlingLib.fs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\FSharp\1.0\Microsoft.FSharp.Targets" Condition="!Exists('$(MSBuildBinPath)\Microsoft.Build.Tasks.v4.0.dll')" />
<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft F#\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildBinPath)\Microsoft.Build.Tasks.v4.0.dll')" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
37 changes: 37 additions & 0 deletions BowlingKataLib/BowlingLib.fs
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module BowlingLib

let addUp throws = Seq.sum throws

let scoreThrows (throws: #seq<int>) =
addUp throws

let scoreCurrentFrame throws =
match throws with
|a::b::tl when (a = 10) ->
let c = List.head tl
((a+b+c), b::tl)
|a::b::tl when (a + b = 10) ->
let c = List.head tl
((a+b+c), tl)
|a::b::tl ->
((a+b), tl)
|a::tl -> (a, [])
|[] -> (0, [])

let rec scoreGameUtil currentScore throws frameNum=
match (frameNum, throws) with
|(_,[]) -> currentScore
|(10,_) -> currentScore
|_ ->
let (currentFrame, remainingThrows) = scoreCurrentFrame throws
scoreGameUtil (currentScore + currentFrame) remainingThrows (frameNum + 1)

let scoreGame throws = scoreGameUtil 0 throws 0








63 changes: 63 additions & 0 deletions BowlingKataTests/BowlingKataTests.fsproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2621c5c6-04b7-4891-a28d-96fd4536e4f7}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>BowlingKataTests</RootNamespace>
<AssemblyName>BowlingKataTests</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<Name>BowlingKataTests</Name>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Debug\BowlingKataTests.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
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</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath32)\FSharp\1.0\Microsoft.FSharp.Targets" Condition="!Exists('$(MSBuildBinPath)\Microsoft.Build.Tasks.v4.0.dll')" />
<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft F#\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildBinPath)\Microsoft.Build.Tasks.v4.0.dll')" />
<ItemGroup>
<None Include="packages.config" />
<Compile Include="BowlingTests.fs" />
</ItemGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="FSharp.Core" />
<Reference Include="nunit.framework">
<HintPath>..\packages\NUnit.2.6.2\lib\nunit.framework.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<ProjectReference Include="..\BowlingKataLib\BowlingKataLib.fsproj">
<Name>BowlingKataLib</Name>
<Project>{ac6d3f19-c0ff-4623-8191-ec3683e2b48b}</Project>
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
77 changes: 77 additions & 0 deletions BowlingKataTests/BowlingTests.fs
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namespace BowlingTests

open BowlingLib
open NUnit.Framework

[<TestFixture>]
module public BowlingTests =

[<Test>]
let trueIsTrue() =
Assert.AreEqual(true, true)

[<Test>]
let scoreNoThrowsIsZero() =
let score = scoreThrows []
Assert.AreEqual(0,score)

[<Test>]
let scoreOneIsOne () =
let score = scoreThrows [1]
Assert.AreEqual(1,score)

[<Test>]
let scoreTenIsTen () =
let score = scoreThrows [1;9]
Assert.AreEqual(10,score)

[<Test>]
let scoreSpareInCurrentFrameIncludesTenPlusOneMoreThrow() =
let (score, _) = scoreCurrentFrame [1;9;5]
Assert.AreEqual(15,score)

[<Test>]
let scoreStrikeInCurrentFrameIncludesTenPlusOneMoreThrow() =
let (score, _) = scoreCurrentFrame [10;9;5]
Assert.AreEqual(24,score)
[<Test>]
let scoreThreeStrikesInARowGives30ForCurrentFrame() =
let (score, _) = scoreCurrentFrame [10;10;10]
Assert.AreEqual(30,score)

[<Test>]
let scoreNonSparingFrameGivesRemainderOfInputLessFirstTwoBalls() =
let (score, remainingBalls) = scoreCurrentFrame [1;1;8]
Assert.AreEqual(8, List.head remainingBalls)

[<Test>]
let scoreSparingFrameGivesRemainderOfInputLessFirstTwoBalls() =
let (score, remainingBalls) = scoreCurrentFrame [1;9;8]
Assert.AreEqual(8, List.head remainingBalls)

[<Test>]
let scoreStrikingFrameGivesRemainderOfInputLessFirstBall() =
let (score, remainingBalls) = scoreCurrentFrame [10;9;8]
Assert.AreEqual(9, List.head remainingBalls)

[<Test>]
let perfectGameEqual300() =
let score = scoreGame [10;10;10;10;10;10;10;10;10;10;10;10]
Assert.AreEqual(300, score)

[<Test>]
let allSparesOf9And1WithLastBallOf9Scores190() =
let score =
scoreGame
[for i in 1..10 do
yield 9; yield 1;
yield 9]

Assert.AreEqual(190,score)







4 changes: 4 additions & 0 deletions BowlingKataTests/packages.config
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NUnit" version="2.6.2" targetFramework="net40" />
</packages>
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27 changes: 27 additions & 0 deletions packages/NUnit.2.6.2/NUnit.2.6.2.nuspec
@@ -0,0 +1,27 @@
<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
<metadata>
<id>NUnit</id>
<version>2.6.2</version>
<title>NUnit</title>
<authors>Charlie Poole</authors>
<owners>Charlie Poole</owners>
<licenseUrl>http://nunit.org/nuget/license.html</licenseUrl>
<projectUrl>http://nunit.org/</projectUrl>
<iconUrl>http://nunit.org/nuget/nunit_32x32.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>NUnit features a fluent assert syntax, parameterized, generic and theory tests and is user-extensible. A number of runners, both from the NUnit project and by third parties, are able to execute NUnit tests.

Version 2.6 is the seventh major release of this well-known and well-tested programming tool.

This package includes only the framework assembly. You will need to install the NUnit.Runners package unless you are using a third-party runner.</description>
<summary>NUnit is a unit-testing framework for all .Net languages with a strong TDD focus.</summary>
<releaseNotes>Version 2.6 is the seventh major release of NUnit.

Unlike earlier versions, this package includes only the framework assembly. You will need to install the NUnit.Runners package unless you are using a third-party runner.

The nunit.mocks assembly is now provided by the NUnit.Mocks package. The pnunit.framework assembly is provided by the pNUnit package.</releaseNotes>
<language>en-US</language>
<tags>test testing tdd framework fluent assert theory plugin addin</tags>
</metadata>
</package>
Binary file added packages/NUnit.2.6.2/lib/nunit.framework.dll
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