-
-
Notifications
You must be signed in to change notification settings - Fork 257
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Looking Glass host application erroring out when fullscreening game or changing resolution #62
Comments
Logs/Dumps hosted in this Cloud Drive folder: |
I have been trying to replicate this using GTA5 and I can't generate a fault. Can you please give at least one exact resolution switch (including refresh) that causes the crash. Edit: Don't worry, just had a look at the files provided, you included dumps which should help track the issue down, I will get back to you when I know more. |
Took me a few attemps but now it's reproducable consistently (created about 10 more dumps in a row, put them in the cloud drive folder, all with d2018-05-13 time stamp).
Now rebooting VM and reducing other factors, gonna reinstall Windows later as well (newer version) maybe this will make this issue go away, if not I removed more factors at least. Edit: It seems having non-matching resolution ingame and for desktop just increases chance of a fault and after the first fault another one is more likely to happen shortly after till I reboot guest. Currently having updated graphics driver, 1080p@60Hz ingame and on desktop I still get the fault occasionally. |
Right now I don't have a setup I can open these dumps in, but when I find some time I will get onto this one. Thanks for the detailed information. |
Reproduced issue on a new installation of Windows 10 with Redstone 4 update (1803). Dump and log are uploaded to same cloud directory but tagged accordingly. |
My current workaround is to have the host application restart automatically via a Powershell loop when exit code is 0 (which it does when the capturer exits), exit code is 1 if killed via task manager.
|
This is likely fixed as of b23c780 |
Closing as this has seen no updates, assuming fixed |
I had the changing resolution crash recently. |
Is this on the latest master? |
Yeah sadly :/ |
I am sorry to hear that, however the issue you describe is not the same as the one that Celmor was having here. Please create a new issue for this. As for information, please provide the output of the host application, to obtain it you need to run it with the |
No worries, will do that now :) |
Required information
Host CPU: Intel i7-6700K
Host GPU: Intel HD Graphics 530
Guest GPU: GTX 980 Ti
Host Kernel version: 4.16.4-1-MANJARO
Host QEMU version: 2.11.1
Guest Windows version: Windows 10 RS3/1709
Changing ingame resolution dramatically (e.g. 720p->1440p), starting game with different ingame resolution than desktop, alt-tabbing out of game or into game can cause Host error and prompt to exit, refer to the corresponding log file for console output and see for its file name name for a short sumarry of what I did. Either way the issue can't be reproduced reliably.
For example:
I couldn't isolate what causes looking-glass-host/capturer to error and fullscreening a game is a gamble for if LG will correspond badly or continue working. Changing just desktop resolution doesn't cause this issue. Desktop resolution and refresh rate is usually lower than ingame's setting then when switching to Game it often causes this issue but not exclusively.
Games I tested with are GTA5 and Rainbow Six Siege.
The text was updated successfully, but these errors were encountered: