Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rename repository to example. #60

Merged
merged 1 commit into from May 1, 2017
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
4 changes: 2 additions & 2 deletions CONTRIBUTING.md
@@ -1,5 +1,5 @@
Contributing to go-gl/examples
==============================
Contributing to go-gl/example
=============================

We appreciate your help!

Expand Down
2 changes: 1 addition & 1 deletion README.md
@@ -1,4 +1,4 @@
# go-gl Examples [![Build Status](https://travis-ci.org/go-gl/examples.svg?branch=master)](https://travis-ci.org/go-gl/examples) [![GoDoc](https://godoc.org/github.com/go-gl/examples?status.svg)](https://godoc.org/github.com/go-gl/examples)
# go-gl Examples [![Build Status](https://travis-ci.org/go-gl/example.svg?branch=master)](https://travis-ci.org/go-gl/example) [![GoDoc](https://godoc.org/github.com/go-gl/example?status.svg)](https://godoc.org/github.com/go-gl/example)

Basic Usage
-----------
Expand Down
2 changes: 1 addition & 1 deletion gl21-cube/README.md
Expand Up @@ -4,7 +4,7 @@ Cube
Renders a textured spinning cube using GLFW 3 and OpenGL 2.1.

```
go get -u github.com/go-gl/examples/gl21-cube
go get -u github.com/go-gl/example/gl21-cube
```

![Screenshot](Screenshot.png)
2 changes: 1 addition & 1 deletion gl21-cube/cube.go
Expand Up @@ -206,7 +206,7 @@ func drawScene() {

// Set the working directory to the root of Go package, so that its assets can be accessed.
func init() {
dir, err := importPathToDir("github.com/go-gl/examples/gl21-cube")
dir, err := importPathToDir("github.com/go-gl/example/gl21-cube")
if err != nil {
log.Fatalln("Unable to find Go package in your GOPATH, it's needed to load assets:", err)
}
Expand Down
2 changes: 1 addition & 1 deletion gl41core-cube/README.md
Expand Up @@ -4,7 +4,7 @@ Cube
Renders a textured spinning cube using GLFW 3 and OpenGL 4.1 core forward-compatible profile.

```
go get -u github.com/go-gl/examples/gl41core-cube
go get -u github.com/go-gl/example/gl41core-cube
```

![Screenshot](Screenshot.png)
2 changes: 1 addition & 1 deletion gl41core-cube/cube.go
Expand Up @@ -320,7 +320,7 @@ var cubeVertices = []float32{

// Set the working directory to the root of Go package, so that its assets can be accessed.
func init() {
dir, err := importPathToDir("github.com/go-gl/examples/gl41core-cube")
dir, err := importPathToDir("github.com/go-gl/example/gl41core-cube")
if err != nil {
log.Fatalln("Unable to find Go package in your GOPATH, it's needed to load assets:", err)
}
Expand Down