A kind of dodger game, written in Rust, using ggez.
You start the game with a blank character, who can capture any kind of block.
When you capture a block, you get its color and face, and then you can only capture blocks sharing an attribute with you, and dodge the others.
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Controller:
Left
,Right
=> Go left or right,Down
=> Go down faster,B
=> Jump,A
=> Use shield,Start
=> Pause game,Back
=> (Re)spawn
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Arrow keys:
Left
,Right
=> Go left or right,Down
=> Go down faster,Up
=> Jump,Right Ctrl
=> Use shield,Space
=> Pause game,Enter
=> (Re)spawn
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ZQSD (yes, I'm french, so I use a AZERTY keyboard layout...):
Q
,D
=> Go left or right,S
=> Go down faster,Z
=> Jump,Left Shift
=> Use shield,Space
=> Pause game,Back
=> (Re)spawn