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bug: bats were too tough
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goblinhack committed Jul 17, 2023
1 parent a8a60d0 commit fbb1e1f
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Showing 3 changed files with 7 additions and 7 deletions.
6 changes: 3 additions & 3 deletions python/things/monsters/bat_lesser.py
Original file line number Diff line number Diff line change
Expand Up @@ -39,12 +39,12 @@ def tp_init(name, text_long_name):
my.consume_per_bite_amount(self, 1)
my.distance_avoid(self, 3)
my.distance_vision(self, 3)
my.dmg_bite_dice(self, "1d4")
my.dmg_bite_dice(self, "1d3")
my.dmg_chance_d1000_bite(self, 0, 500)
my.dmg_chance_d1000_claw(self, 0, 500)
my.dmg_chance_d1000_nat_att(self, 0, 900)
my.dmg_claw_dice(self, "1d3")
my.dmg_nat_att_dice(self, "1d3+1")
my.dmg_claw_dice(self, "1d2")
my.dmg_nat_att_dice(self, "1")
my.dmg_nat_att_type(self, "nibble")
my.environ_hates_fire(self, 100)
my.gfx_anim_use(self, "attack_red")
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6 changes: 3 additions & 3 deletions python/things/monsters/bat_minion.py
Original file line number Diff line number Diff line change
Expand Up @@ -39,12 +39,12 @@ def tp_init(name, text_long_name):
my.distance_minion_from_mob_max(self, 12)
my.distance_minion_vision_shared(self, True)
my.distance_vision(self, 13)
my.dmg_bite_dice(self, "1d4")
my.dmg_bite_dice(self, "1d3")
my.dmg_chance_d1000_bite(self, 0, 500)
my.dmg_chance_d1000_claw(self, 0, 500)
my.dmg_chance_d1000_nat_att(self, 0, 900)
my.dmg_claw_dice(self, "1d3")
my.dmg_nat_att_dice(self, "1d3+1")
my.dmg_claw_dice(self, "1d2")
my.dmg_nat_att_dice(self, "1")
my.dmg_nat_att_type(self, "nibble")
my.environ_hates_fire(self, 100)
my.gfx_anim_use(self, "attack_red")
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2 changes: 1 addition & 1 deletion python/things/monsters/goldfish.py
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@ def tp_init(name, text_long_name):
my.dmg_bite_dice(self, "1d1+1")
my.dmg_chance_d1000_bite(self, 0, 50)
my.dmg_chance_d1000_nat_att(self, 0, 100)
my.dmg_nat_att_dice(self, "1d1+2")
my.dmg_nat_att_dice(self, "1")
my.dmg_nat_att_type(self, "nibble")
my.environ_likes_shallow_water(self, True)
my.gfx_anim_use(self, "attack_red")
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