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In desync report zip file, comparing script.dat showed a difference after the line with playerData...lampsonmap:
The reference file contained some tile info (new tile name[EOT][EM]lamp-concrete-map-default type stuff?) while the desynced file did not.
Attaching only script.dats as the desync report was too large to upload on github. Let me know if you need/want the full one. scriptdats.zip
The text was updated successfully, but these errors were encountered:
In desync report zip file, comparing
script.dat
showed a difference after the line withplayerData
...lampsonmap
:The reference file contained some tile info (
new tile name[EOT][EM]lamp-concrete-map-default
type stuff?) while the desynced file did not.Attaching only
script.dat
s as the desync report was too large to upload on github. Let me know if you need/want the full one.scriptdats.zip
The text was updated successfully, but these errors were encountered: