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Game freezes when closing the game immediately after it starts #23

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NagaseIori opened this issue Dec 28, 2023 · 3 comments
Closed

Game freezes when closing the game immediately after it starts #23

NagaseIori opened this issue Dec 28, 2023 · 3 comments

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@NagaseIori
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NagaseIori commented Dec 28, 2023

Reproducible with Debug Menu v1.2.0 in Godot v4.2.1.stable.mono.official [b09f793f5].

System Information

Godot v4.2.1.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 31.0.15.4633) - 12th Gen Intel(R) Core(TM) i7-12700H (20 Threads)

Issue Description

Closing the game immediately after it starts causes the game to freeze when the "Debug Menu" addon is enabled.

Minimal reproduction project (MRP)

Test_Bug.zip

@Calinou Calinou added the bug label Jan 1, 2024
@Calinou
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Calinou commented Jan 1, 2024

I can't reproduce this on my end with Godot 4.2.1 and Debug Menu 1.2.0 on Linux. Here it is working after being installed in an empty project:

image

@NagaseIori
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NagaseIori commented Jan 2, 2024

I can't reproduce this on my end with Godot 4.2.1 and Debug Menu 1.2.0 on Linux. Here it is working after being installed in an empty project:

image

To reproduce the issue, close the game right after launch, before the debug menu loads hardware and project info. It will then become unresponsive, as shown below:

@Calinou
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Calinou commented Jan 3, 2024

Thanks for the report! Consolidating in #22.

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