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0.4.1-stable

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@mihe mihe released this 08 Jul 17:35
· 311 commits to master since this release

This is a quick patch release to fix an issue with ConcavePolygonShape3D. Be sure to also read the release notes for 0.4.0-stable if you're upgrading from 0.3.0-stable.

This release supports Godot 4.1.

Changelog

These are the notable changes that have been made since 0.4.0-stable was released. You can also find a list of all the commits here.

Any breaking changes are denoted with ⚠️.

Fixed

  • Fixed issue where colliding with certain types of degenerate triangles in ConcavePolygonShape3D would cause the application to hang or emit a vast amount of errors.