0.4.1-stable
This is a quick patch release to fix an issue with ConcavePolygonShape3D
. Be sure to also read the release notes for 0.4.0-stable if you're upgrading from 0.3.0-stable.
This release supports Godot 4.1.
Changelog
These are the notable changes that have been made since 0.4.0-stable was released. You can also find a list of all the commits here.
Any breaking changes are denoted with
Fixed
- Fixed issue where colliding with certain types of degenerate triangles in
ConcavePolygonShape3D
would cause the application to hang or emit a vast amount of errors.