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Update CI to Godot 3.5.1-stable
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Bromeon committed Oct 1, 2022
1 parent 5ddd702 commit 52eaafc
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Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions .github/workflows/full-ci.yml
Expand Up @@ -276,13 +276,13 @@ jobs:
include:
# Latest Godot with different Rust versions
- rust: stable
godot: "3.5.1-rc1"
godot: "3.5.1"
postfix: ''
- rust: nightly
godot: "3.5.1-rc1"
godot: "3.5.1"
postfix: ' (nightly)'
- rust: '1.63'
godot: "3.5.1-rc1"
godot: "3.5.1"
postfix: ' (msrv 1.63)'

# Test with oldest supported engine version
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2 changes: 1 addition & 1 deletion .github/workflows/minimal-ci.yml
Expand Up @@ -12,7 +12,7 @@ env:

# Local variables
# Note: using variables is limited at the moment, see https://github.com/actions/runner/issues/480
GODOT_VER: "3.5.1-rc1"
GODOT_VER: "3.5.1"

# Don't use more features like "gdnative_bindings_generator/debug" to keep CI truly minimal
GDRUST_FEATURES: "gdnative/async,gdnative/serde"
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