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class_generic6dofjoint.rst

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Generic6DOFJoint

Inherits: Joint<class_Joint> < Spatial<class_Spatial> < Node<class_Node> < Object<class_Object>

Category: Core

Brief Description

The generic 6 degrees of freedom joint can implement a variety of joint-types by locking certain axes' rotation or translation.

Properties

float<class_float> angular_limit_x/damping<class_Generic6DOFJoint_property_angular_limit_x/damping>
bool<class_bool> angular_limit_x/enabled<class_Generic6DOFJoint_property_angular_limit_x/enabled>
float<class_float> angular_limit_x/erp<class_Generic6DOFJoint_property_angular_limit_x/erp>
float<class_float> angular_limit_x/force_limit<class_Generic6DOFJoint_property_angular_limit_x/force_limit>
float<class_float> angular_limit_x/lower_angle<class_Generic6DOFJoint_property_angular_limit_x/lower_angle>
float<class_float> angular_limit_x/restitution<class_Generic6DOFJoint_property_angular_limit_x/restitution>
float<class_float> angular_limit_x/softness<class_Generic6DOFJoint_property_angular_limit_x/softness>
float<class_float> angular_limit_x/upper_angle<class_Generic6DOFJoint_property_angular_limit_x/upper_angle>
float<class_float> angular_limit_y/damping<class_Generic6DOFJoint_property_angular_limit_y/damping>
bool<class_bool> angular_limit_y/enabled<class_Generic6DOFJoint_property_angular_limit_y/enabled>
float<class_float> angular_limit_y/erp<class_Generic6DOFJoint_property_angular_limit_y/erp>
float<class_float> angular_limit_y/force_limit<class_Generic6DOFJoint_property_angular_limit_y/force_limit>
float<class_float> angular_limit_y/lower_angle<class_Generic6DOFJoint_property_angular_limit_y/lower_angle>
float<class_float> angular_limit_y/restitution<class_Generic6DOFJoint_property_angular_limit_y/restitution>
float<class_float> angular_limit_y/softness<class_Generic6DOFJoint_property_angular_limit_y/softness>
float<class_float> angular_limit_y/upper_angle<class_Generic6DOFJoint_property_angular_limit_y/upper_angle>
float<class_float> angular_limit_z/damping<class_Generic6DOFJoint_property_angular_limit_z/damping>
bool<class_bool> angular_limit_z/enabled<class_Generic6DOFJoint_property_angular_limit_z/enabled>
float<class_float> angular_limit_z/erp<class_Generic6DOFJoint_property_angular_limit_z/erp>
float<class_float> angular_limit_z/force_limit<class_Generic6DOFJoint_property_angular_limit_z/force_limit>
float<class_float> angular_limit_z/lower_angle<class_Generic6DOFJoint_property_angular_limit_z/lower_angle>
float<class_float> angular_limit_z/restitution<class_Generic6DOFJoint_property_angular_limit_z/restitution>
float<class_float> angular_limit_z/softness<class_Generic6DOFJoint_property_angular_limit_z/softness>
float<class_float> angular_limit_z/upper_angle<class_Generic6DOFJoint_property_angular_limit_z/upper_angle>
bool<class_bool> angular_motor_x/enabled<class_Generic6DOFJoint_property_angular_motor_x/enabled>
float<class_float> angular_motor_x/force_limit<class_Generic6DOFJoint_property_angular_motor_x/force_limit>
float<class_float> angular_motor_x/target_velocity<class_Generic6DOFJoint_property_angular_motor_x/target_velocity>
bool<class_bool> angular_motor_y/enabled<class_Generic6DOFJoint_property_angular_motor_y/enabled>
float<class_float> angular_motor_y/force_limit<class_Generic6DOFJoint_property_angular_motor_y/force_limit>
float<class_float> angular_motor_y/target_velocity<class_Generic6DOFJoint_property_angular_motor_y/target_velocity>
bool<class_bool> angular_motor_z/enabled<class_Generic6DOFJoint_property_angular_motor_z/enabled>
float<class_float> angular_motor_z/force_limit<class_Generic6DOFJoint_property_angular_motor_z/force_limit>
float<class_float> angular_motor_z/target_velocity<class_Generic6DOFJoint_property_angular_motor_z/target_velocity>
float<class_float> angular_spring_x/damping<class_Generic6DOFJoint_property_angular_spring_x/damping>
bool<class_bool> angular_spring_x/enabled<class_Generic6DOFJoint_property_angular_spring_x/enabled>
float<class_float> angular_spring_x/equilibrium_point<class_Generic6DOFJoint_property_angular_spring_x/equilibrium_point>
float<class_float> angular_spring_x/stiffness<class_Generic6DOFJoint_property_angular_spring_x/stiffness>
float<class_float> angular_spring_y/damping<class_Generic6DOFJoint_property_angular_spring_y/damping>
bool<class_bool> angular_spring_y/enabled<class_Generic6DOFJoint_property_angular_spring_y/enabled>
float<class_float> angular_spring_y/equilibrium_point<class_Generic6DOFJoint_property_angular_spring_y/equilibrium_point>
float<class_float> angular_spring_y/stiffness<class_Generic6DOFJoint_property_angular_spring_y/stiffness>
float<class_float> angular_spring_z/damping<class_Generic6DOFJoint_property_angular_spring_z/damping>
bool<class_bool> angular_spring_z/enabled<class_Generic6DOFJoint_property_angular_spring_z/enabled>
float<class_float> angular_spring_z/equilibrium_point<class_Generic6DOFJoint_property_angular_spring_z/equilibrium_point>
float<class_float> angular_spring_z/stiffness<class_Generic6DOFJoint_property_angular_spring_z/stiffness>
float<class_float> linear_limit_x/damping<class_Generic6DOFJoint_property_linear_limit_x/damping>
bool<class_bool> linear_limit_x/enabled<class_Generic6DOFJoint_property_linear_limit_x/enabled>
float<class_float> linear_limit_x/lower_distance<class_Generic6DOFJoint_property_linear_limit_x/lower_distance>
float<class_float> linear_limit_x/restitution<class_Generic6DOFJoint_property_linear_limit_x/restitution>
float<class_float> linear_limit_x/softness<class_Generic6DOFJoint_property_linear_limit_x/softness>
float<class_float> linear_limit_x/upper_distance<class_Generic6DOFJoint_property_linear_limit_x/upper_distance>
float<class_float> linear_limit_y/damping<class_Generic6DOFJoint_property_linear_limit_y/damping>
bool<class_bool> linear_limit_y/enabled<class_Generic6DOFJoint_property_linear_limit_y/enabled>
float<class_float> linear_limit_y/lower_distance<class_Generic6DOFJoint_property_linear_limit_y/lower_distance>
float<class_float> linear_limit_y/restitution<class_Generic6DOFJoint_property_linear_limit_y/restitution>
float<class_float> linear_limit_y/softness<class_Generic6DOFJoint_property_linear_limit_y/softness>
float<class_float> linear_limit_y/upper_distance<class_Generic6DOFJoint_property_linear_limit_y/upper_distance>
float<class_float> linear_limit_z/damping<class_Generic6DOFJoint_property_linear_limit_z/damping>
bool<class_bool> linear_limit_z/enabled<class_Generic6DOFJoint_property_linear_limit_z/enabled>
float<class_float> linear_limit_z/lower_distance<class_Generic6DOFJoint_property_linear_limit_z/lower_distance>
float<class_float> linear_limit_z/restitution<class_Generic6DOFJoint_property_linear_limit_z/restitution>
float<class_float> linear_limit_z/softness<class_Generic6DOFJoint_property_linear_limit_z/softness>
float<class_float> linear_limit_z/upper_distance<class_Generic6DOFJoint_property_linear_limit_z/upper_distance>
bool<class_bool> linear_motor_x/enabled<class_Generic6DOFJoint_property_linear_motor_x/enabled>
float<class_float> linear_motor_x/force_limit<class_Generic6DOFJoint_property_linear_motor_x/force_limit>
float<class_float> linear_motor_x/target_velocity<class_Generic6DOFJoint_property_linear_motor_x/target_velocity>
bool<class_bool> linear_motor_y/enabled<class_Generic6DOFJoint_property_linear_motor_y/enabled>
float<class_float> linear_motor_y/force_limit<class_Generic6DOFJoint_property_linear_motor_y/force_limit>
float<class_float> linear_motor_y/target_velocity<class_Generic6DOFJoint_property_linear_motor_y/target_velocity>
bool<class_bool> linear_motor_z/enabled<class_Generic6DOFJoint_property_linear_motor_z/enabled>
float<class_float> linear_motor_z/force_limit<class_Generic6DOFJoint_property_linear_motor_z/force_limit>
float<class_float> linear_motor_z/target_velocity<class_Generic6DOFJoint_property_linear_motor_z/target_velocity>
float<class_float> linear_spring_x/damping<class_Generic6DOFJoint_property_linear_spring_x/damping>
bool<class_bool> linear_spring_x/enabled<class_Generic6DOFJoint_property_linear_spring_x/enabled>
float<class_float> linear_spring_x/equilibrium_point<class_Generic6DOFJoint_property_linear_spring_x/equilibrium_point>
float<class_float> linear_spring_x/stiffness<class_Generic6DOFJoint_property_linear_spring_x/stiffness>
float<class_float> linear_spring_y/damping<class_Generic6DOFJoint_property_linear_spring_y/damping>
bool<class_bool> linear_spring_y/enabled<class_Generic6DOFJoint_property_linear_spring_y/enabled>
float<class_float> linear_spring_y/equilibrium_point<class_Generic6DOFJoint_property_linear_spring_y/equilibrium_point>
float<class_float> linear_spring_y/stiffness<class_Generic6DOFJoint_property_linear_spring_y/stiffness>
float<class_float> linear_spring_z/damping<class_Generic6DOFJoint_property_linear_spring_z/damping>
bool<class_bool> linear_spring_z/enabled<class_Generic6DOFJoint_property_linear_spring_z/enabled>
float<class_float> linear_spring_z/equilibrium_point<class_Generic6DOFJoint_property_linear_spring_z/equilibrium_point>
float<class_float> linear_spring_z/stiffness<class_Generic6DOFJoint_property_linear_spring_z/stiffness>
int<class_int> precision<class_Generic6DOFJoint_property_precision>

Enumerations

enum Param:

  • PARAM_LINEAR_LOWER_LIMIT = 0 --- The minimum difference between the pivot points' axes.
  • PARAM_LINEAR_UPPER_LIMIT = 1 --- The maximum difference between the pivot points' axes.
  • PARAM_LINEAR_LIMIT_SOFTNESS = 2 --- A factor applied to the movement across the axes The lower, the slower the movement.
  • PARAM_LINEAR_RESTITUTION = 3 --- The amount of restitution on the axes movement The lower, the more momentum gets lost.
  • PARAM_LINEAR_DAMPING = 4 --- The amount of damping that happens at the linear motion across the axes.
  • PARAM_LINEAR_MOTOR_TARGET_VELOCITY = 5 --- The velocity the linear motor will try to reach.
  • PARAM_LINEAR_MOTOR_FORCE_LIMIT = 6 --- The maximum force the linear motor will apply while trying to reach the velocity target.
  • PARAM_ANGULAR_LOWER_LIMIT = 10 --- The minimum rotation in negative direction to break loose and rotate around the axes.
  • PARAM_ANGULAR_UPPER_LIMIT = 11 --- The minimum rotation in positive direction to break loose and rotate around the axes.
  • PARAM_ANGULAR_LIMIT_SOFTNESS = 12 --- The speed of all rotations across the axes.
  • PARAM_ANGULAR_DAMPING = 13 --- The amount of rotational damping across the axes. The lower, the more dampening occurs.
  • PARAM_ANGULAR_RESTITUTION = 14 --- The amount of rotational restitution across the axes. The lower, the more restitution occurs.
  • PARAM_ANGULAR_FORCE_LIMIT = 15 --- The maximum amount of force that can occur, when rotating around the axes.
  • PARAM_ANGULAR_ERP = 16 --- When rotating across the axes, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower.
  • PARAM_ANGULAR_MOTOR_TARGET_VELOCITY = 17 --- Target speed for the motor at the axes.
  • PARAM_ANGULAR_MOTOR_FORCE_LIMIT = 18 --- Maximum acceleration for the motor at the axes.
  • PARAM_MAX = 22 --- Represents the size of the Param<enum_Generic6DOFJoint_Param> enum.

enum Flag:

  • FLAG_ENABLE_LINEAR_LIMIT = 0 --- If set there is linear motion possible within the given limits.
  • FLAG_ENABLE_ANGULAR_LIMIT = 1 --- If set there is rotational motion possible.
  • FLAG_ENABLE_LINEAR_SPRING = 3
  • FLAG_ENABLE_ANGULAR_SPRING = 2
  • FLAG_ENABLE_MOTOR = 4 --- If set there is a rotational motor across these axes.
  • FLAG_ENABLE_LINEAR_MOTOR = 5
  • FLAG_MAX = 6 --- Represents the size of the Flag<enum_Generic6DOFJoint_Flag> enum.

Description

The first 3 DOF axes are linear axes, which represent translation of Bodies, and the latter 3 DOF axes represent the angular motion. Each axis can be either locked, or limited.

Property Descriptions

  • float<class_float> angular_limit_x/damping
Setter set_param_x(value)
Getter get_param_x()

The amount of rotational damping across the x-axis.

The lower, the longer an impulse from one side takes to travel to the other side.


  • bool<class_bool> angular_limit_x/enabled
Setter set_flag_x(value)
Getter get_flag_x()

If true, rotation across the x-axis is limited.


  • float<class_float> angular_limit_x/erp
Setter set_param_x(value)
Getter get_param_x()

When rotating across x-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower.


  • float<class_float> angular_limit_x/force_limit
Setter set_param_x(value)
Getter get_param_x()

The maximum amount of force that can occur, when rotating around x-axis.


  • float<class_float> angular_limit_x/lower_angle

The minimum rotation in negative direction to break loose and rotate around the x-axis.


  • float<class_float> angular_limit_x/restitution
Setter set_param_x(value)
Getter get_param_x()

The amount of rotational restitution across the x-axis. The lower, the more restitution occurs.


  • float<class_float> angular_limit_x/softness
Setter set_param_x(value)
Getter get_param_x()

The speed of all rotations across the x-axis.


  • float<class_float> angular_limit_x/upper_angle

The minimum rotation in positive direction to break loose and rotate around the x-axis.


  • float<class_float> angular_limit_y/damping
Setter set_param_y(value)
Getter get_param_y()

The amount of rotational damping across the y-axis. The lower, the more dampening occurs.


  • bool<class_bool> angular_limit_y/enabled
Setter set_flag_y(value)
Getter get_flag_y()

If true, rotation across the y-axis is limited.


  • float<class_float> angular_limit_y/erp
Setter set_param_y(value)
Getter get_param_y()

When rotating across y-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower.


  • float<class_float> angular_limit_y/force_limit
Setter set_param_y(value)
Getter get_param_y()

The maximum amount of force that can occur, when rotating around y-axis.


  • float<class_float> angular_limit_y/lower_angle

The minimum rotation in negative direction to break loose and rotate around the y-axis.


  • float<class_float> angular_limit_y/restitution
Setter set_param_y(value)
Getter get_param_y()

The amount of rotational restitution across the y-axis. The lower, the more restitution occurs.


  • float<class_float> angular_limit_y/softness
Setter set_param_y(value)
Getter get_param_y()

The speed of all rotations across the y-axis.


  • float<class_float> angular_limit_y/upper_angle

The minimum rotation in positive direction to break loose and rotate around the y-axis.


  • float<class_float> angular_limit_z/damping
Setter set_param_z(value)
Getter get_param_z()

The amount of rotational damping across the z-axis. The lower, the more dampening occurs.


  • bool<class_bool> angular_limit_z/enabled
Setter set_flag_z(value)
Getter get_flag_z()

If true, rotation across the z-axis is limited.


  • float<class_float> angular_limit_z/erp
Setter set_param_z(value)
Getter get_param_z()

When rotating across z-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower.


  • float<class_float> angular_limit_z/force_limit
Setter set_param_z(value)
Getter get_param_z()

The maximum amount of force that can occur, when rotating around z-axis.


  • float<class_float> angular_limit_z/lower_angle

The minimum rotation in negative direction to break loose and rotate around the z-axis.


  • float<class_float> angular_limit_z/restitution
Setter set_param_z(value)
Getter get_param_z()

The amount of rotational restitution across the z-axis. The lower, the more restitution occurs.


  • float<class_float> angular_limit_z/softness
Setter set_param_z(value)
Getter get_param_z()

The speed of all rotations across the z-axis.


  • float<class_float> angular_limit_z/upper_angle

The minimum rotation in positive direction to break loose and rotate around the z-axis.


  • bool<class_bool> angular_motor_x/enabled
Setter set_flag_x(value)
Getter get_flag_x()

If true, a rotating motor at the x-axis is enabled.


  • float<class_float> angular_motor_x/force_limit
Setter set_param_x(value)
Getter get_param_x()

Maximum acceleration for the motor at the x-axis.


  • float<class_float> angular_motor_x/target_velocity
Setter set_param_x(value)
Getter get_param_x()

Target speed for the motor at the x-axis.


  • bool<class_bool> angular_motor_y/enabled
Setter set_flag_y(value)
Getter get_flag_y()

If true, a rotating motor at the y-axis is enabled.


  • float<class_float> angular_motor_y/force_limit
Setter set_param_y(value)
Getter get_param_y()

Maximum acceleration for the motor at the y-axis.


  • float<class_float> angular_motor_y/target_velocity
Setter set_param_y(value)
Getter get_param_y()

Target speed for the motor at the y-axis.


  • bool<class_bool> angular_motor_z/enabled
Setter set_flag_z(value)
Getter get_flag_z()

If true, a rotating motor at the z-axis is enabled.


  • float<class_float> angular_motor_z/force_limit
Setter set_param_z(value)
Getter get_param_z()

Maximum acceleration for the motor at the z-axis.


  • float<class_float> angular_motor_z/target_velocity
Setter set_param_z(value)
Getter get_param_z()

Target speed for the motor at the z-axis.


  • float<class_float> angular_spring_x/damping
Setter set_param_x(value)
Getter get_param_x()

  • bool<class_bool> angular_spring_x/enabled
Setter set_flag_x(value)
Getter get_flag_x()

  • float<class_float> angular_spring_x/equilibrium_point
Setter set_param_x(value)
Getter get_param_x()

  • float<class_float> angular_spring_x/stiffness
Setter set_param_x(value)
Getter get_param_x()

  • float<class_float> angular_spring_y/damping
Setter set_param_y(value)
Getter get_param_y()

  • bool<class_bool> angular_spring_y/enabled
Setter set_flag_y(value)
Getter get_flag_y()

  • float<class_float> angular_spring_y/equilibrium_point
Setter set_param_y(value)
Getter get_param_y()

  • float<class_float> angular_spring_y/stiffness
Setter set_param_y(value)
Getter get_param_y()

  • float<class_float> angular_spring_z/damping
Setter set_param_z(value)
Getter get_param_z()

  • bool<class_bool> angular_spring_z/enabled
Setter set_flag_z(value)
Getter get_flag_z()

  • float<class_float> angular_spring_z/equilibrium_point
Setter set_param_z(value)
Getter get_param_z()

  • float<class_float> angular_spring_z/stiffness
Setter set_param_z(value)
Getter get_param_z()

  • float<class_float> linear_limit_x/damping
Setter set_param_x(value)
Getter get_param_x()

The amount of damping that happens at the x-motion.


  • bool<class_bool> linear_limit_x/enabled
Setter set_flag_x(value)
Getter get_flag_x()

If true, the linear motion across the x-axis is limited.


  • float<class_float> linear_limit_x/lower_distance
Setter set_param_x(value)
Getter get_param_x()

The minimum difference between the pivot points' x-axis.


  • float<class_float> linear_limit_x/restitution
Setter set_param_x(value)
Getter get_param_x()

The amount of restitution on the x-axis movement The lower, the more momentum gets lost.


  • float<class_float> linear_limit_x/softness
Setter set_param_x(value)
Getter get_param_x()

A factor applied to the movement across the x-axis The lower, the slower the movement.


  • float<class_float> linear_limit_x/upper_distance
Setter set_param_x(value)
Getter get_param_x()

The maximum difference between the pivot points' x-axis.


  • float<class_float> linear_limit_y/damping
Setter set_param_y(value)
Getter get_param_y()

The amount of damping that happens at the y-motion.


  • bool<class_bool> linear_limit_y/enabled
Setter set_flag_y(value)
Getter get_flag_y()

If true, the linear motion across the y-axis is limited.


  • float<class_float> linear_limit_y/lower_distance
Setter set_param_y(value)
Getter get_param_y()

The minimum difference between the pivot points' y-axis.


  • float<class_float> linear_limit_y/restitution
Setter set_param_y(value)
Getter get_param_y()

The amount of restitution on the y-axis movement The lower, the more momentum gets lost.


  • float<class_float> linear_limit_y/softness
Setter set_param_y(value)
Getter get_param_y()

A factor applied to the movement across the y-axis The lower, the slower the movement.


  • float<class_float> linear_limit_y/upper_distance
Setter set_param_y(value)
Getter get_param_y()

The maximum difference between the pivot points' y-axis.


  • float<class_float> linear_limit_z/damping
Setter set_param_z(value)
Getter get_param_z()

The amount of damping that happens at the z-motion.


  • bool<class_bool> linear_limit_z/enabled
Setter set_flag_z(value)
Getter get_flag_z()

If true, the linear motion across the z-axis is limited.


  • float<class_float> linear_limit_z/lower_distance
Setter set_param_z(value)
Getter get_param_z()

The minimum difference between the pivot points' z-axis.


  • float<class_float> linear_limit_z/restitution
Setter set_param_z(value)
Getter get_param_z()

The amount of restitution on the z-axis movement The lower, the more momentum gets lost.


  • float<class_float> linear_limit_z/softness
Setter set_param_z(value)
Getter get_param_z()

A factor applied to the movement across the z-axis The lower, the slower the movement.


  • float<class_float> linear_limit_z/upper_distance
Setter set_param_z(value)
Getter get_param_z()

The maximum difference between the pivot points' z-axis.


  • bool<class_bool> linear_motor_x/enabled
Setter set_flag_x(value)
Getter get_flag_x()

If true, then there is a linear motor on the x-axis. It will attempt to reach the target velocity while staying within the force limits.


  • float<class_float> linear_motor_x/force_limit
Setter set_param_x(value)
Getter get_param_x()

The maximum force the linear motor can apply on the x-axis while trying to reach the target velocity.


  • float<class_float> linear_motor_x/target_velocity
Setter set_param_x(value)
Getter get_param_x()

The speed that the linear motor will attempt to reach on the x-axis.


  • bool<class_bool> linear_motor_y/enabled
Setter set_flag_y(value)
Getter get_flag_y()

If true, then there is a linear motor on the y-axis. It will attempt to reach the target velocity while staying within the force limits.


  • float<class_float> linear_motor_y/force_limit
Setter set_param_y(value)
Getter get_param_y()

The maximum force the linear motor can apply on the y-axis while trying to reach the target velocity.


  • float<class_float> linear_motor_y/target_velocity
Setter set_param_y(value)
Getter get_param_y()

The speed that the linear motor will attempt to reach on the y-axis.


  • bool<class_bool> linear_motor_z/enabled
Setter set_flag_z(value)
Getter get_flag_z()

If true, then there is a linear motor on the z-axis. It will attempt to reach the target velocity while staying within the force limits.


  • float<class_float> linear_motor_z/force_limit
Setter set_param_z(value)
Getter get_param_z()

The maximum force the linear motor can apply on the z-axis while trying to reach the target velocity.


  • float<class_float> linear_motor_z/target_velocity
Setter set_param_z(value)
Getter get_param_z()

The speed that the linear motor will attempt to reach on the z-axis.


  • float<class_float> linear_spring_x/damping
Setter set_param_x(value)
Getter get_param_x()

  • bool<class_bool> linear_spring_x/enabled
Setter set_flag_x(value)
Getter get_flag_x()

  • float<class_float> linear_spring_x/equilibrium_point
Setter set_param_x(value)
Getter get_param_x()

  • float<class_float> linear_spring_x/stiffness
Setter set_param_x(value)
Getter get_param_x()

  • float<class_float> linear_spring_y/damping
Setter set_param_y(value)
Getter get_param_y()

  • bool<class_bool> linear_spring_y/enabled
Setter set_flag_y(value)
Getter get_flag_y()

  • float<class_float> linear_spring_y/equilibrium_point
Setter set_param_y(value)
Getter get_param_y()

  • float<class_float> linear_spring_y/stiffness
Setter set_param_y(value)
Getter get_param_y()

  • float<class_float> linear_spring_z/damping
Setter set_param_z(value)
Getter get_param_z()

  • bool<class_bool> linear_spring_z/enabled
Setter set_flag_z(value)
Getter get_flag_z()

  • float<class_float> linear_spring_z/equilibrium_point
Setter set_param_z(value)
Getter get_param_z()

  • float<class_float> linear_spring_z/stiffness
Setter set_param_z(value)
Getter get_param_z()

  • int<class_int> precision
Setter set_precision(value)
Getter get_precision()