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A simple tank game developed for the Unreal Engine course by Ben Tristem

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04_BattleTank

A simple tank game developed for the Unreal Engine course by Ben Tristem.

Concept

A simple tank game. There are two players (ai-controlled, or split-screen) that compete in a limited size arena. One of the players wins by destroying the other player's tank.

Rules

  • Each player has a single tank he controls;
  • Each tank has unlimited ammunition;
  • Each tank has limited health;
  • Each successful hit decreases the fifts of tanks health bar;
  • When the health of a tank reaches zero it blows up, and the opposite player wins the match.

Requirements:

  • Meshes for tank and turrets;
  • Sounds for shots and explosions;
  • Simple HUD and menu;
  • Support for AI;
  • Support for split-screen mode.

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A simple tank game developed for the Unreal Engine course by Ben Tristem

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