A simple tank game developed for the Unreal Engine course by Ben Tristem.
A simple tank game. There are two players (ai-controlled, or split-screen) that compete in a limited size arena. One of the players wins by destroying the other player's tank.
- Each player has a single tank he controls;
- Each tank has unlimited ammunition;
- Each tank has limited health;
- Each successful hit decreases the fifts of tanks health bar;
- When the health of a tank reaches zero it blows up, and the opposite player wins the match.
- Meshes for tank and turrets;
- Sounds for shots and explosions;
- Simple HUD and menu;
- Support for AI;
- Support for split-screen mode.