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o(∩_∩)o Hello,everyone.
I am a new developer to use gomobile. I hope that I could get the answer here.
I build the example successfully and these can run okay.
However,when I try to change the default application icon,I get the problem.
I create the subdirectory named "res/drawable" ,put the ic_launcher.png into it.Then, modify AndroidManifest.xml :
After build, I use 7z to unzip the apk file , then found that the "res" is not copied to output.
YES,the problem is Here.
When I get help from "gomobile build -help",I can saw these: "If the package directory contains an assets subdirectory, its contents are copied into the output."
But,the document above is not mention the "RES" subdirectory.
After look up googing and GoDoc, I really have no idea how to include the "res" subdirectory and generate resources.arsc.
So,is anyone get the answer? Or, will the gomobile project support this in the future ?
Thank you.
Waiting for your reply.
The text was updated successfully, but these errors were encountered:
o(∩_∩)o Hello,everyone.
I am a new developer to use gomobile. I hope that I could get the answer here.
I build the example successfully and these can run okay.
However,when I try to change the default application icon,I get the problem.
I create the subdirectory named "res/drawable" ,put the ic_launcher.png into it.Then, modify AndroidManifest.xml :
After build, I use 7z to unzip the apk file , then found that the "res" is not copied to output.
YES,the problem is Here.
When I get help from
"gomobile build -help"
,I can saw these:"If the package directory contains an assets subdirectory, its contents are copied into the output."
But,the document above is not mention the "RES" subdirectory.
After look up googing and GoDoc, I really have no idea how to include the "res" subdirectory and generate resources.arsc.
So,is anyone get the answer? Or, will the gomobile project support this in the future ?
Thank you.
Waiting for your reply.
The text was updated successfully, but these errors were encountered: