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This repository has been archived by the owner on May 9, 2021. It is now read-only.
// Mobility is how you move on
type Mobility int
const (
Lame Mobility = iota // Immobile motion
Car // Motion by car
Plane // Motion by plane
Ship // Motion by ship
)
const (
// Immobile motion
Lame2 Mobility = iota
// Motion by car
Car2
// Motion by plane
Plane2
// Motion by ship
Ship2
)
translate perfectly fine into godoc go version go1.7.4 darwin/amd64
generated with godoc
const (
LameMobility = iota// Immobile motionCar// Motion by carPlane// Motion by planeShip// Motion by ship
)
const (
// Immobile motionLame2Mobility = iota// Motion by carCar2// Motion by planePlane2// Motion by shipShip2
)
The text was updated successfully, but these errors were encountered:
Thank you for submitting this issue! As per golang/go#38968, we are freezing and deprecating golint. There's no drop-in replacement to golint per se, but you should find that Staticcheck works well in encouraging good Go code, much like golint did in the past, since it also includes style checks. There's always gofmt and go vet too, of course.
If you would like to contribute further, I'd encourage you to engage Staticcheck's issue tracker or look at vet's open issues, as they are both actively maintained. If you have an idea that doesn't fit into either of those tools, you could look at other Go linters, or write your own - these days it's fairly straightforward with go/analysis.
To help avoid confusion, I'm closing all issues before we freeze the repository. If you have any feedback, you can leave a comment on the proposal thread where it was decided to deprecate golint - though note that the proposal has been accepted for nearly a year. Thanks!
I am referring to #208
translate perfectly fine into godoc go version go1.7.4 darwin/amd64
generated with godoc
The text was updated successfully, but these errors were encountered: