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raine | ||
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output | ||
opk_data | ||
raine.opk |
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{ | ||
"C_Cpp.default.defines": [ | ||
"GCW0", | ||
"HAS_CONSOLE", | ||
"SDL" | ||
], | ||
"C_Cpp.default.includePath": [ | ||
"F:\\Virtualbox_VMs\\share\\src\\GCW0_include\\SDL" | ||
] | ||
} |
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* COIN 1 | ||
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SELECT SDLK_ESCAPE | ||
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* START 1 | ||
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START SDLK_RETURN | ||
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* MOVES | ||
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UP SDLK_UP | ||
DOWN SDLK_DOWN | ||
LEFT SDLK_LEFT | ||
RIGHT SDLK_RIGHT | ||
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* BUTTONS | ||
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A SDLK_LCTRL | ||
B SDLK_LALT | ||
X SDLK_SPACE | ||
Y SDLK_LSHIFT | ||
L1 SDLK_TAB | ||
R1 SDLK_BACKSPACE | ||
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* FRAME SKIP (-/+) | ||
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L2 SDLK_PAGEUP | ||
R2 SDLK_PAGEDOWN | ||
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* SHOW FPS | ||
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R3 SDLK_KP_PERIOD | ||
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* STOP | ||
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POWER SDLK_HOME | ||
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* UNUSED | ||
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L3 SDLK_KP_DIVIDE |
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RAINE (680x0 Arcade Emulation) 0.91.10 (c)1998-2020(!) Raine Team | ||
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CPU: | ||
USE: Raine <commands> <options> [gamename]|[file] | ||
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If you pass a file on the command line, it's assmued to be a neocd image, | ||
either a zip or 7z file containing the files which were in the neocd iso | ||
or a cue file (most usual) | ||
or an iso file, in this case audio files are autodetected | ||
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Commands: | ||
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-game/-g [gamename] : Select a game to load (see game list) | ||
-rp "path" : use this path as 1st rom path | ||
-gamelist/-gl : Quick list of all games | ||
-gameinfo/-listinfo|-li <gamename> : List info for a game, or all games | ||
-romcheck/-rc <gamename> : Check roms are valid for a game, or all games | ||
-romcheck-full/-rcf <gamename> : like romcheck, but load all the games, very slow now | ||
-help/-h/-?/--help : Show command line options and list games | ||
-joystick/-j [type] : Select joystick type (see list in raine.cfg) | ||
-limitspeed/-l : Limit emulation speed to 60fps | ||
-nogui/-n : Disable GUI (useful for frontends) | ||
-cont : Enable continuous playing | ||
-nocont : Disable continuous playing | ||
-autoload : Enable auto savegame loading | ||
-noautoload : Disable auto savegame loading | ||
-screenx/-sx [width] : Select screen width | ||
-screeny/-sy [height] : Select screen height | ||
-geometry [width][xheight][+posx][+posy] : window placement (implies -nb) | ||
-fullscreen/fs [0/1] : Set fullscreen mode on/off | ||
-nb : No Border | ||
-wb : With Border | ||
-bpp/-depth [number] : Select screen colour depth | ||
-rotate/-r [angle] : Rotate screen 0,90,180 or 270 degrees | ||
-ror : Rotate screen 90 degrees | ||
-rol : Rotate screen 270 degrees | ||
-norotate/-nor : Ignore default rotation in game drivers | ||
-flip/-f [0-3] : Flip screen on none, x, y or x+y axis | ||
-flipx/-fx : Flip screen on x axis | ||
-flipy/-fy : Flip screen on y axis | ||
-noflip/-nof : Ignore default flipping in game drivers | ||
-nc : no curl (disable curl usage to download roms) | ||
-listdsw <gamename> : List dipswitches for a game, or all games | ||
-region n : set region to number n. Pass -1 for values | ||
-source_file/-lsf <gamename> : list source file | ||
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Options: | ||
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-verbose : Show extra information for romcheck mainly | ||
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SDL video options : | ||
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-video/-vm n : Video mode : 0 = opengl, 1 = yuv overlays | ||
2 = normal blits | ||
OpenGL options : | ||
-render [0|1] : Renderer : 0 = DrawPixels, 1 = Texture | ||
-dbuf [0|1] : Double buffer : 0 = off, 1 = on | ||
-shader file : use file as shader | ||
-filter [0|1] : opengl filtering, 0 = GL_NEAREST, 1 = GL_LINEAR | ||
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Other options are available only from the GUI/config file for now. | ||
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Version: 0.91.10 | ||
Games: 1069 |