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Particle System for Starling
PowerVR Tools support for Flash/Adobe AIR games for mobile and web platforms
Port of Starling BitmapFont to Away3D
Forked from adobe/glsl2agal
GLSL To AGAL compiler -- Use this to compile GLSL shaders so they can be used in your flash application.
Forked from azrafe7/as3GeomAlgo
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
Forked from tapharmonic/Learning-AV-Foundation
Sample code for Bob McCune's Learning AV Foundation book.
5 contributions in the last year
April - July 2018
Created a pull request in assimp/assimp that received 1 comment
When blendshapes and bones are applied to a mesh Maya 2018 exports Collada with nested controllers which are not supported in Assimp. I've placed p…