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Particle System for Starling
PowerVR Tools support for Flash/Adobe AIR games for mobile and web platforms
Port of Starling BitmapFont to Away3D
Forked from adobe/glsl2agal
GLSL To AGAL compiler -- Use this to compile GLSL shaders so they can be used in your flash application.
Forked from azrafe7/as3GeomAlgo
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
Forked from EsotericSoftware/spine-runtimes
2D skeletal animation runtimes for Spine.
1 contribution in the last year
I started to receive this error. Seems like current workaround is to remove packed declarations for structures.