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Graphical errors in Mystical Ninja Starring Goemon #2525

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xiartic opened this issue Jun 27, 2021 · 2 comments
Closed

Graphical errors in Mystical Ninja Starring Goemon #2525

xiartic opened this issue Jun 27, 2021 · 2 comments

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@xiartic
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xiartic commented Jun 27, 2021

In Mystical Ninja Starring Goemon there are times when your shadow will completely disappear on certain ground geometry. It's an issue present when using "Same as output resolution" and "Multiple of N64 resolution settings". Using "Original N64 resolution" has it mostly fine.
GLideN64_MYSTICAL_NINJA_000
GLideN64_MYSTICAL_NINJA_001
GLideN64_MYSTICAL_NINJA_002
GLideN64_MYSTICAL_NINJA_003

Missing noise effect on the Konami logo
Angrylion:
MYSTICAL NINJA_0000

GLideN64:
GLideN64_MYSTICAL_NINJA_007

This explosion effect enemies have renders broken sometimes usually
GLideN64_MYSTICAL_NINJA_004
GLideN64_MYSTICAL_NINJA_006

@xiartic xiartic changed the title Shadow rendering problems in Mystical Ninja Starring Goemon Graphical errors in Mystical Ninja Goemon Jun 27, 2021
@xiartic xiartic changed the title Graphical errors in Mystical Ninja Goemon Graphical errors in Mystical Ninja Starring Goemon Jun 27, 2021
@gonetz
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gonetz commented Nov 7, 2021

Missing noise effect on the Konami logo

Noise effect is a result of VI filters. They are not emulated by GLideN64 and support of these filters is not planned.

Problems with shadows: On videos from Angrylion plugin provided by Jj0YzL5nvJ we can see that character's shadow can disappear with Angrylion too. I can't say for sure, why it works worse with GLideN64 at high resolutions, but if it mostly ok in native res it most likely means that the plugin's code works correct and that glitch is a precision issue. Such issues often happen when we run N64 games in higher resolutions, especially with 2D graphics.

@xiartic xiartic closed this as completed Feb 17, 2022
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