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Deprecates the support of old D3D9-and-10-level GPUs #60

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gongminmin opened this issue Jun 25, 2016 · 1 comment
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Deprecates the support of old D3D9-and-10-level GPUs #60

gongminmin opened this issue Jun 25, 2016 · 1 comment

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@gongminmin
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gongminmin commented Jun 25, 2016

Focus on newer platforms.

  • No D3D11 feature level 9 and 10.
  • No OpenGL 2 and 3, must have DSA.
  • No OpenGLES 2.
@gongminmin
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Divide into 2 steps to make this move a little smoother. In v4.10, the requirements are:

  • For deferred rendering framework
    • Shader model 4+ (D3D 10 +, OpenGL 3+, OpenGLES 3+)
    • MRT > 2
    • Float texture read/write
    • etc
  • For others
    • D3D 9.3+
    • OpenGL 3.1+
    • OpenGLES 2.0+

A typical lowest-end GPU would be Intel HD 3000.

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